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go to sleep
:
be used to recover
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to recover
1.00
be used to let body recover
0.91
be used to let your body recover
0.88
be motivated by regain energy
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.90
Plausible(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.71
¬ Salient(
go to sleep
,
be used to recover
)
Similarity expansion
0.72
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.88
Evidence:
0.28
Typical(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.06
¬ Typical(
go to sleep
,
be used to let your body recover
)
0.70
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.91
Evidence:
0.90
Plausible(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.96
¬ Plausible(
go to sleep
,
be used to let body recover
)
0.70
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.91
Evidence:
0.28
Typical(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.14
¬ Typical(
go to sleep
,
be used to let body recover
)
0.68
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.88
Evidence:
0.90
Plausible(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.99
¬ Plausible(
go to sleep
,
be used to let your body recover
)
0.63
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.76
Evidence:
0.71
Salient(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.08
¬ Salient(
go to sleep
,
be motivated by regain energy
)
0.62
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.76
Evidence:
0.30
Remarkable(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.06
¬ Remarkable(
go to sleep
,
be motivated by regain energy
)
0.61
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.91
Evidence:
0.71
Salient(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.76
¬ Salient(
go to sleep
,
be used to let body recover
)
0.61
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.76
Evidence:
0.90
Plausible(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.71
¬ Plausible(
go to sleep
,
be motivated by regain energy
)
0.56
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.88
Evidence:
0.71
Salient(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.87
¬ Salient(
go to sleep
,
be used to let your body recover
)
0.45
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.91
Evidence:
0.30
Remarkable(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.60
¬ Remarkable(
go to sleep
,
be used to let body recover
)
0.33
Rule weight:
0.85
Evidence weight:
0.44
Similarity weight:
0.88
Evidence:
0.30
Remarkable(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.80
¬ Remarkable(
go to sleep
,
be used to let your body recover
)
0.26
Rule weight:
0.85
Evidence weight:
0.40
Similarity weight:
0.76
Evidence:
0.28
Typical(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.82
¬ Typical(
go to sleep
,
be motivated by regain energy
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.71
Salient(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.28
¬ Typical(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.30
¬ Remarkable(
go to sleep
,
be used to recover
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.90
Plausible(
go to sleep
,
be used to recover
)
⋁
Evidence:
0.28
¬ Typical(
go to sleep
,
be used to recover
)