go to sport event: be used to root for team

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to root for team 1.00
be used to support your team 0.77
causes cheer for your favorite team 0.75
be used to cheer your team on 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.37
Plausible(go to sport event, be used to root for team)
Evidence: 0.37
¬ Salient(go to sport event, be used to root for team)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.91
Typical(go to sport event, be used to root for team)
Evidence: 0.25
¬ Typical(go to sport event, be used to support your team)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.91
Typical(go to sport event, be used to root for team)
Evidence: 0.49
¬ Typical(go to sport event, be used to cheer your team on)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.91
Typical(go to sport event, be used to root for team)
Evidence: 0.61
¬ Typical(go to sport event, causes cheer for your favorite team)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.37
Salient(go to sport event, be used to root for team)
Evidence: 0.43
¬ Salient(go to sport event, causes cheer for your favorite team)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.37
Salient(go to sport event, be used to root for team)
Evidence: 0.50
¬ Salient(go to sport event, be used to cheer your team on)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.47
Remarkable(go to sport event, be used to root for team)
Evidence: 0.69
¬ Remarkable(go to sport event, be used to support your team)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.37
Plausible(go to sport event, be used to root for team)
Evidence: 0.57
¬ Plausible(go to sport event, causes cheer for your favorite team)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.47
Remarkable(go to sport event, be used to root for team)
Evidence: 0.76
¬ Remarkable(go to sport event, be used to cheer your team on)
0.37
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.75
Evidence: 0.47
Remarkable(go to sport event, be used to root for team)
Evidence: 0.78
¬ Remarkable(go to sport event, causes cheer for your favorite team)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.37
Plausible(go to sport event, be used to root for team)
Evidence: 0.71
¬ Plausible(go to sport event, be used to cheer your team on)
0.35
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.37
Salient(go to sport event, be used to root for team)
Evidence: 0.73
¬ Salient(go to sport event, be used to support your team)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.37
Plausible(go to sport event, be used to root for team)
Evidence: 0.90
¬ Plausible(go to sport event, be used to support your team)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.37
Salient(go to sport event, be used to root for team)
Evidence: 0.91
¬ Typical(go to sport event, be used to root for team)
Evidence: 0.47
¬ Remarkable(go to sport event, be used to root for team)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.37
Plausible(go to sport event, be used to root for team)
Evidence: 0.91
¬ Typical(go to sport event, be used to root for team)