go to sport event: requires get dress

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get dress 1.00
be used to dress in insane manner 0.79
requires wear your jersey 0.78
requires sport wear 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.40
Plausible(go to sport event, requires get dress)
Evidence: 0.39
¬ Salient(go to sport event, requires get dress)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.78
Evidence: 0.93
Typical(go to sport event, requires get dress)
Evidence: 0.12
¬ Typical(go to sport event, requires sport wear)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.93
Typical(go to sport event, requires get dress)
Evidence: 0.95
¬ Typical(go to sport event, be used to dress in insane manner)
0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.93
Typical(go to sport event, requires get dress)
Evidence: 0.89
¬ Typical(go to sport event, requires wear your jersey)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.38
Remarkable(go to sport event, requires get dress)
Evidence: 0.32
¬ Remarkable(go to sport event, be used to dress in insane manner)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.40
Plausible(go to sport event, requires get dress)
Evidence: 0.39
¬ Plausible(go to sport event, be used to dress in insane manner)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.38
Remarkable(go to sport event, requires get dress)
Evidence: 0.35
¬ Remarkable(go to sport event, requires wear your jersey)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.79
Evidence: 0.39
Salient(go to sport event, requires get dress)
Evidence: 0.39
¬ Salient(go to sport event, be used to dress in insane manner)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.39
Salient(go to sport event, requires get dress)
Evidence: 0.43
¬ Salient(go to sport event, requires wear your jersey)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.40
Plausible(go to sport event, requires get dress)
Evidence: 0.46
¬ Plausible(go to sport event, requires wear your jersey)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.78
Evidence: 0.38
Remarkable(go to sport event, requires get dress)
Evidence: 0.70
¬ Remarkable(go to sport event, requires sport wear)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.39
Salient(go to sport event, requires get dress)
Evidence: 0.87
¬ Salient(go to sport event, requires sport wear)
0.28
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.78
Evidence: 0.40
Plausible(go to sport event, requires get dress)
Evidence: 0.97
¬ Plausible(go to sport event, requires sport wear)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.39
Salient(go to sport event, requires get dress)
Evidence: 0.93
¬ Typical(go to sport event, requires get dress)
Evidence: 0.38
¬ Remarkable(go to sport event, requires get dress)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.40
Plausible(go to sport event, requires get dress)
Evidence: 0.93
¬ Typical(go to sport event, requires get dress)