go to store: requires leave your house

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires leave your house 1.00
requires open your front door 0.79
requires go for walk 0.77
requires get in car 0.77
requires ride there on your bicycle 0.76
be used to spend time with family 0.75
requires get on bus and go 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.06
¬ Salient(go to store, requires leave your house)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.75
¬ Plausible(go to store, requires open your front door)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.85
¬ Plausible(go to store, requires get in car)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.95
¬ Plausible(go to store, requires go for walk)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.46
Typical(go to store, requires leave your house)
Evidence: 0.18
¬ Typical(go to store, requires go for walk)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.06
Salient(go to store, requires leave your house)
Evidence: 0.09
¬ Salient(go to store, requires ride there on your bicycle)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.87
¬ Plausible(go to store, requires ride there on your bicycle)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.86
¬ Plausible(go to store, requires get on bus and go)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.75
Evidence: 0.06
Salient(go to store, requires leave your house)
Evidence: 0.12
¬ Salient(go to store, requires get on bus and go)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.13
Remarkable(go to store, requires leave your house)
Evidence: 0.18
¬ Remarkable(go to store, requires open your front door)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.13
Remarkable(go to store, requires leave your house)
Evidence: 0.16
¬ Remarkable(go to store, requires ride there on your bicycle)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.06
Salient(go to store, requires leave your house)
Evidence: 0.22
¬ Salient(go to store, requires open your front door)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.46
Typical(go to store, requires leave your house)
Evidence: 0.38
¬ Typical(go to store, requires get in car)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.13
Remarkable(go to store, requires leave your house)
Evidence: 0.24
¬ Remarkable(go to store, requires get on bus and go)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.46
Typical(go to store, requires leave your house)
Evidence: 0.48
¬ Typical(go to store, requires get on bus and go)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.46
Typical(go to store, requires leave your house)
Evidence: 0.50
¬ Typical(go to store, requires ride there on your bicycle)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.06
Salient(go to store, requires leave your house)
Evidence: 0.39
¬ Salient(go to store, requires get in car)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.46
Typical(go to store, requires leave your house)
Evidence: 0.72
¬ Typical(go to store, requires open your front door)
0.27
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.77
Evidence: 0.13
Remarkable(go to store, requires leave your house)
Evidence: 0.68
¬ Remarkable(go to store, requires get in car)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.13
Remarkable(go to store, requires leave your house)
Evidence: 0.75
¬ Remarkable(go to store, requires go for walk)
0.20
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.06
Salient(go to store, requires leave your house)
Evidence: 0.75
¬ Salient(go to store, requires go for walk)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.06
Salient(go to store, requires leave your house)
Evidence: 0.46
¬ Typical(go to store, requires leave your house)
Evidence: 0.13
¬ Remarkable(go to store, requires leave your house)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.90
Plausible(go to store, requires leave your house)
Evidence: 0.46
¬ Typical(go to store, requires leave your house)