go to zoo: be used to spend quality time with child

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to spend quality time with child 1.00
be used to spend freetime 0.81
be used to spend day outdoors 0.81
requires take child 0.80
be used to something child like to do 0.79
requires take your child along 0.78
be used to child 0.78
be used to entertain child 0.77
be used to fun with grandchild 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.44
¬ Salient(go to zoo, be used to spend quality time with child)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.64
Typical(go to zoo, be used to spend quality time with child)
Evidence: 0.07
¬ Typical(go to zoo, be used to something child like to do)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.64
Typical(go to zoo, be used to spend quality time with child)
Evidence: 0.23
¬ Typical(go to zoo, requires take your child along)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.64
Typical(go to zoo, be used to spend quality time with child)
Evidence: 0.30
¬ Typical(go to zoo, requires take child)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.64
Typical(go to zoo, be used to spend quality time with child)
Evidence: 0.46
¬ Typical(go to zoo, be used to child)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.57
Remarkable(go to zoo, be used to spend quality time with child)
Evidence: 0.52
¬ Remarkable(go to zoo, be used to child)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.54
¬ Plausible(go to zoo, be used to fun with grandchild)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.44
Salient(go to zoo, be used to spend quality time with child)
Evidence: 0.37
¬ Salient(go to zoo, be used to fun with grandchild)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.57
Remarkable(go to zoo, be used to spend quality time with child)
Evidence: 0.52
¬ Remarkable(go to zoo, be used to fun with grandchild)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.57
Remarkable(go to zoo, be used to spend quality time with child)
Evidence: 0.64
¬ Remarkable(go to zoo, requires take child)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.64
Typical(go to zoo, be used to spend quality time with child)
Evidence: 0.73
¬ Typical(go to zoo, be used to fun with grandchild)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.78
¬ Plausible(go to zoo, be used to child)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.57
Remarkable(go to zoo, be used to spend quality time with child)
Evidence: 0.72
¬ Remarkable(go to zoo, requires take your child along)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.44
Salient(go to zoo, be used to spend quality time with child)
Evidence: 0.55
¬ Salient(go to zoo, be used to child)
0.46
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.86
¬ Plausible(go to zoo, requires take child)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.90
¬ Plausible(go to zoo, requires take your child along)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.97
¬ Plausible(go to zoo, be used to something child like to do)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.80
Evidence: 0.44
Salient(go to zoo, be used to spend quality time with child)
Evidence: 0.68
¬ Salient(go to zoo, requires take child)
0.42
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.44
Salient(go to zoo, be used to spend quality time with child)
Evidence: 0.68
¬ Salient(go to zoo, requires take your child along)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.57
Remarkable(go to zoo, be used to spend quality time with child)
Evidence: 0.93
¬ Remarkable(go to zoo, be used to something child like to do)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.44
Salient(go to zoo, be used to spend quality time with child)
Evidence: 0.73
¬ Salient(go to zoo, be used to something child like to do)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.44
Salient(go to zoo, be used to spend quality time with child)
Evidence: 0.64
¬ Typical(go to zoo, be used to spend quality time with child)
Evidence: 0.57
¬ Remarkable(go to zoo, be used to spend quality time with child)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.62
Plausible(go to zoo, be used to spend quality time with child)
Evidence: 0.64
¬ Typical(go to zoo, be used to spend quality time with child)