gold: be used on audio equipment

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents heavy metal
Weight: 0.70
, medal
Weight: 0.64
, mineral
Weight: 0.63
, metal
Weight: 0.63
, gift
Weight: 0.62
Siblings emerald
Weight: 0.54
, silver
Weight: 0.39
, copper
Weight: 0.38
, rhenium
Weight: 0.37
, platinum
Weight: 0.36

Related properties

Property Similarity
be used on audio equipment 1.00
be used in electronics 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(gold, be used on audio equipment)
Evidence: 0.27
¬ Remarkable(silver, be used in electronics)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.29
Plausible(gold, be used on audio equipment)
Evidence: 0.27
Remarkable(silver, be used in electronics)
Evidence: 0.06
¬ Plausible(silver, be used in electronics)

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.29
Plausible(gold, be used on audio equipment)
Evidence: 0.54
¬ Salient(gold, be used on audio equipment)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.78
Evidence: 0.99
Remarkable(gold, be used on audio equipment)
Evidence: 0.41
¬ Remarkable(gold, be used in electronics)
0.62
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.29
Plausible(gold, be used on audio equipment)
Evidence: 0.10
¬ Plausible(gold, be used in electronics)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.54
Salient(gold, be used on audio equipment)
Evidence: 0.17
¬ Salient(gold, be used in electronics)
0.58
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.07
Typical(gold, be used on audio equipment)
Evidence: 0.14
¬ Typical(gold, be used in electronics)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.54
Salient(gold, be used on audio equipment)
Evidence: 0.07
¬ Typical(gold, be used on audio equipment)
Evidence: 0.99
¬ Remarkable(gold, be used on audio equipment)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.29
Plausible(gold, be used on audio equipment)
Evidence: 0.07
¬ Typical(gold, be used on audio equipment)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.99
¬ Remarkable(gold, be used on audio equipment)
Evidence: 0.10
¬ Typical(silver, be used in electronics)