graveyard: be used to dead

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents place
Weight: 0.57
, thing
Weight: 0.54
, attraction
Weight: 0.54
, song
Weight: 0.48
Siblings cemetery
Weight: 0.35
, grave
Weight: 0.32
, monument
Weight: 0.32
, corpse
Weight: 0.32
, city hall
Weight: 0.32

Related properties

Property Similarity
be used to dead 1.00
be used to dead person 0.96
be used to dead body 0.95
be used to remember dead 0.92
be used to store dead person 0.91
be used to remember dead person 0.90
be used to bury dead body 0.90
be used to bury dead person 0.90
be used to bury dead 0.90
be used to bury person who be dead 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.95
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.83
¬ Remarkable(cemetery, be used to dead body)
0.05
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.91
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.84
¬ Remarkable(cemetery, be used to store dead person)
0.05
Rule weight: 0.13
Evidence weight: 0.39
Similarity weight: 0.92
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.88
¬ Remarkable(cemetery, be used to remember dead)
0.05
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.87
¬ Remarkable(cemetery, be used to bury dead)
0.05
Rule weight: 0.13
Evidence weight: 0.40
Similarity weight: 0.89
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.87
¬ Remarkable(cemetery, be used to bury person who be dead)
...

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.83
Remarkable(cemetery, be used to dead body)
Evidence: 0.35
¬ Plausible(cemetery, be used to dead body)
0.55
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.88
Remarkable(cemetery, be used to remember dead)
Evidence: 0.15
¬ Plausible(cemetery, be used to remember dead)
0.54
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.91
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.84
Remarkable(cemetery, be used to store dead person)
Evidence: 0.11
¬ Plausible(cemetery, be used to store dead person)
0.54
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.89
Remarkable(cemetery, be used to remember dead person)
Evidence: 0.14
¬ Plausible(cemetery, be used to remember dead person)
0.54
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.87
Remarkable(cemetery, be used to bury dead)
Evidence: 0.11
¬ Plausible(cemetery, be used to bury dead)
...

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.52
¬ Salient(graveyard, be used to dead)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.11
¬ Plausible(graveyard, be used to bury dead person)
0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.90
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.12
¬ Plausible(graveyard, be used to bury dead)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.15
¬ Plausible(graveyard, be used to bury dead body)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.71
¬ Plausible(graveyard, be used to dead person)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.96
Evidence: 0.69
Remarkable(graveyard, be used to dead)
Evidence: 0.74
¬ Remarkable(graveyard, be used to dead person)
...

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.52
Salient(graveyard, be used to dead)
Evidence: 0.34
¬ Typical(graveyard, be used to dead)
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.74
Plausible(graveyard, be used to dead)
Evidence: 0.34
¬ Typical(graveyard, be used to dead)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.23
¬ Typical(cemetery, be used to dead body)
0.10
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.92
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.33
¬ Typical(cemetery, be used to remember dead)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.34
¬ Typical(cemetery, be used to remember dead person)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.90
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.37
¬ Typical(cemetery, be used to bury dead)
0.09
Rule weight: 0.14
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.69
¬ Remarkable(graveyard, be used to dead)
Evidence: 0.38
¬ Typical(cemetery, be used to bury person who be dead)
...