grid: keep calling

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents structure
Weight: 0.60
, device
Weight: 0.57
, game
Weight: 0.57
, element
Weight: 0.56
Siblings electric motor
Weight: 0.33
, network device
Weight: 0.32
, transformer
Weight: 0.32
, electric toothbrush
Weight: 0.32

Related properties

Property Similarity
keep calling 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.15
Plausible(grid, keep calling)
Evidence: 0.19
¬ Salient(grid, keep calling)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.19
Salient(grid, keep calling)
Evidence: 0.25
¬ Typical(grid, keep calling)
Evidence: 0.28
¬ Remarkable(grid, keep calling)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.15
Plausible(grid, keep calling)
Evidence: 0.25
¬ Typical(grid, keep calling)