grinding: has trait fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents method
Weight: 0.58
, operation
Weight: 0.58
, thing
Weight: 0.54
, activity
Weight: 0.51
, process
Weight: 0.50
Siblings rolling
Weight: 0.32
, groove
Weight: 0.32
, extraction
Weight: 0.32
, time machine
Weight: 0.32
, grinder
Weight: 0.31

Related properties

Property Similarity
has trait fun 1.00
is games fun 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.51
Plausible(grinding, has trait fun)
Evidence: 0.49
¬ Salient(grinding, has trait fun)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.51
Plausible(grinding, has trait fun)
Evidence: 0.10
¬ Plausible(grinding, is games fun)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.43
Remarkable(grinding, has trait fun)
Evidence: 0.10
¬ Remarkable(grinding, is games fun)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.49
Salient(grinding, has trait fun)
Evidence: 0.11
¬ Salient(grinding, is games fun)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.62
Typical(grinding, has trait fun)
Evidence: 0.37
¬ Typical(grinding, is games fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.49
Salient(grinding, has trait fun)
Evidence: 0.62
¬ Typical(grinding, has trait fun)
Evidence: 0.43
¬ Remarkable(grinding, has trait fun)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.51
Plausible(grinding, has trait fun)
Evidence: 0.62
¬ Typical(grinding, has trait fun)