ground: has quality advantage

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents platform
Weight: 0.61
, place
Weight: 0.61
, character
Weight: 0.59
, surface
Weight: 0.58
Siblings chokehold
Weight: 0.35
, artificial turf
Weight: 0.33
, floor
Weight: 0.32
, other place
Weight: 0.32
, turf
Weight: 0.32

Related properties

Property Similarity
has quality advantage 1.00
be advantage in fortnite 0.94
give advantage 0.91
has quality good 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(ground, has quality advantage)
Evidence: 0.69
¬ Remarkable(artificial turf, has quality good)

Remarkability from sibling implausibility

0.42
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.65
Plausible(ground, has quality advantage)
Evidence: 0.69
Remarkable(artificial turf, has quality good)
Evidence: 0.86
¬ Plausible(artificial turf, has quality good)

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.65
Plausible(ground, has quality advantage)
Evidence: 0.74
¬ Salient(ground, has quality advantage)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.65
Remarkable(ground, has quality advantage)
Evidence: 0.33
¬ Remarkable(ground, be advantage in fortnite)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.94
Evidence: 0.74
Salient(ground, has quality advantage)
Evidence: 0.57
¬ Salient(ground, be advantage in fortnite)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.74
Salient(ground, has quality advantage)
Evidence: 0.66
¬ Salient(ground, give advantage)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.65
Remarkable(ground, has quality advantage)
Evidence: 0.51
¬ Remarkable(ground, give advantage)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.91
Evidence: 0.68
Typical(ground, has quality advantage)
Evidence: 0.61
¬ Typical(ground, give advantage)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.68
Typical(ground, has quality advantage)
Evidence: 0.72
¬ Typical(ground, be advantage in fortnite)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.65
Plausible(ground, has quality advantage)
Evidence: 0.94
¬ Plausible(ground, be advantage in fortnite)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.65
Plausible(ground, has quality advantage)
Evidence: 0.94
¬ Plausible(ground, give advantage)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.74
Salient(ground, has quality advantage)
Evidence: 0.90
¬ Salient(ground, has quality good)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.65
Remarkable(ground, has quality advantage)
Evidence: 0.68
¬ Remarkable(ground, has quality good)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.68
Typical(ground, has quality advantage)
Evidence: 0.85
¬ Typical(ground, has quality good)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.65
Plausible(ground, has quality advantage)
Evidence: 0.81
¬ Plausible(ground, has quality good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.74
Salient(ground, has quality advantage)
Evidence: 0.68
¬ Typical(ground, has quality advantage)
Evidence: 0.65
¬ Remarkable(ground, has quality advantage)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.65
Plausible(ground, has quality advantage)
Evidence: 0.68
¬ Typical(ground, has quality advantage)

Typicality and Rermarkability incompatibility between siblings

0.04
Rule weight: 0.14
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(ground, has quality advantage)
Evidence: 0.89
¬ Typical(artificial turf, has quality good)