guard: be keep killing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents security guard
Weight: 0.67
, person
Weight: 0.61
, position
Weight: 0.61
, servant
Weight: 0.59
Siblings rip
Weight: 0.51
, across
Weight: 0.42
, west berlin
Weight: 0.36
, cornerback
Weight: 0.33
, linebacker
Weight: 0.33

Related properties

Property Similarity
be keep killing 1.00
killing baby 0.86
just fly around in jets killing 0.79
be keep attacking 0.79
was at death 0.76
keep night 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.38
Rule weight: 0.66
Evidence weight: 0.66
Similarity weight: 0.86
Evidence: 0.14
Plausible(person, killing baby)
Evidence: 0.40
¬ Typical(guard, be keep killing)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.13
Plausible(guard, be keep killing)
Evidence: 0.14
¬ Plausible(person, killing baby)

Remarkability exclusitivity betweem a parent and a child

0.49
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.14
¬ Remarkable(guard, be keep killing)
Evidence: 0.11
¬ Remarkable(person, killing baby)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.14
Plausible(person, killing baby)
Evidence: 0.14
Remarkable(guard, be keep killing)
Evidence: 0.13
¬ Plausible(guard, be keep killing)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.13
Plausible(guard, be keep killing)
Evidence: 0.14
¬ Salient(guard, be keep killing)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.13
Plausible(guard, be keep killing)
Evidence: 0.11
¬ Plausible(guard, be keep attacking)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.14
Salient(guard, be keep killing)
Evidence: 0.14
¬ Salient(guard, be keep attacking)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.14
Remarkable(guard, be keep killing)
Evidence: 0.17
¬ Remarkable(guard, be keep attacking)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.40
Typical(guard, be keep killing)
Evidence: 0.31
¬ Typical(guard, be keep attacking)
0.36
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.14
Remarkable(guard, be keep killing)
Evidence: 0.52
¬ Remarkable(guard, keep night)
...

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.14
Salient(guard, be keep killing)
Evidence: 0.40
¬ Typical(guard, be keep killing)
Evidence: 0.14
¬ Remarkable(guard, be keep killing)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.13
Plausible(guard, be keep killing)
Evidence: 0.40
¬ Typical(guard, be keep killing)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.14
¬ Remarkable(guard, be keep killing)
Evidence: 0.47
¬ Typical(person, killing baby)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.40
Typical(guard, be keep killing)
Evidence: 0.47
¬ Typical(person, killing baby)