guard: get made fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents security guard
Weight: 0.67
, person
Weight: 0.61
, position
Weight: 0.61
, servant
Weight: 0.59
Siblings rip
Weight: 0.51
, across
Weight: 0.42
, west berlin
Weight: 0.36
, cornerback
Weight: 0.33
, linebacker
Weight: 0.33

Related properties

Property Similarity
get made fun of 1.00
get made fun 1.00
make do 0.81
is nice 0.80
make little 0.80
laugh different 0.78
is funny 0.78
get cancelled 0.78
laugh sound different 0.77
feel good 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.63
Plausible(position, feel good)
Evidence: 0.58
¬ Typical(guard, get made fun)
0.40
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.56
Plausible(security guard, make little)
Evidence: 0.58
¬ Typical(guard, get made fun)
0.23
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.05
Plausible(position, get cancelled)
Evidence: 0.58
¬ Typical(guard, get made fun)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.63
Plausible(guard, get made fun)
Evidence: 0.05
¬ Plausible(position, get cancelled)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.63
Plausible(guard, get made fun)
Evidence: 0.56
¬ Plausible(security guard, make little)
0.05
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.63
Plausible(guard, get made fun)
Evidence: 0.63
¬ Plausible(position, feel good)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.81
¬ Remarkable(guard, get made fun)
Evidence: 0.06
¬ Remarkable(position, get cancelled)
0.18
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.80
Evidence: 0.81
¬ Remarkable(guard, get made fun)
Evidence: 0.75
¬ Remarkable(security guard, make little)
0.17
Rule weight: 0.58
Evidence weight: 0.39
Similarity weight: 0.76
Evidence: 0.81
¬ Remarkable(guard, get made fun)
Evidence: 0.75
¬ Remarkable(position, feel good)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.56
Plausible(security guard, make little)
Evidence: 0.81
Remarkable(guard, get made fun)
Evidence: 0.63
¬ Plausible(guard, get made fun)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.63
Plausible(position, feel good)
Evidence: 0.81
Remarkable(guard, get made fun)
Evidence: 0.63
¬ Plausible(guard, get made fun)
0.29
Rule weight: 0.42
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.05
Plausible(position, get cancelled)
Evidence: 0.81
Remarkable(guard, get made fun)
Evidence: 0.63
¬ Plausible(guard, get made fun)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.63
Plausible(guard, get made fun)
Evidence: 0.81
¬ Salient(guard, get made fun)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.81
Remarkable(guard, get made fun)
Evidence: 0.80
¬ Remarkable(guard, get made fun of)
0.72
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.81
Salient(guard, get made fun)
Evidence: 0.81
¬ Salient(guard, get made fun of)
0.65
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.63
Plausible(guard, get made fun)
Evidence: 0.65
¬ Plausible(guard, get made fun of)
0.64
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.58
Typical(guard, get made fun)
Evidence: 0.60
¬ Typical(guard, get made fun of)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Salient(guard, get made fun)
Evidence: 0.58
¬ Typical(guard, get made fun)
Evidence: 0.81
¬ Remarkable(guard, get made fun)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.63
Plausible(guard, get made fun)
Evidence: 0.58
¬ Typical(guard, get made fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.79
Similarity weight: 0.78
Evidence: 0.81
¬ Remarkable(guard, get made fun)
Evidence: 0.26
¬ Typical(position, get cancelled)
0.23
Rule weight: 0.51
Evidence weight: 0.57
Similarity weight: 0.80
Evidence: 0.81
¬ Remarkable(guard, get made fun)
Evidence: 0.53
¬ Typical(security guard, make little)
0.19
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.81
¬ Remarkable(guard, get made fun)
Evidence: 0.62
¬ Typical(position, feel good)

Typicality inheritance from parent to child

0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.58
Typical(guard, get made fun)
Evidence: 0.26
¬ Typical(position, get cancelled)
0.30
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.58
Typical(guard, get made fun)
Evidence: 0.53
¬ Typical(security guard, make little)
0.27
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.58
Typical(guard, get made fun)
Evidence: 0.62
¬ Typical(position, feel good)