gunner: is fallout 4

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents soldier
Weight: 0.57
, man
Weight: 0.51
, member
Weight: 0.51
, wrestler
Weight: 0.49
Siblings medic
Weight: 0.34
, policeman
Weight: 0.32
, sergeant
Weight: 0.32
, lieutenant
Weight: 0.32
, old man
Weight: 0.32

Related properties

Property Similarity
is fallout 4 1.00
is hostile fallout 4 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(gunner, is fallout 4)
Evidence: 0.83
¬ Salient(gunner, is fallout 4)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(gunner, is fallout 4)
Evidence: 0.76
¬ Plausible(gunner, is hostile fallout 4)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.83
Salient(gunner, is fallout 4)
Evidence: 0.76
¬ Salient(gunner, is hostile fallout 4)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.82
Typical(gunner, is fallout 4)
Evidence: 0.83
¬ Typical(gunner, is hostile fallout 4)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.48
Remarkable(gunner, is fallout 4)
Evidence: 0.46
¬ Remarkable(gunner, is hostile fallout 4)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.83
Salient(gunner, is fallout 4)
Evidence: 0.82
¬ Typical(gunner, is fallout 4)
Evidence: 0.48
¬ Remarkable(gunner, is fallout 4)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(gunner, is fallout 4)
Evidence: 0.82
¬ Typical(gunner, is fallout 4)