h: be called game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.58
, element
Weight: 0.55
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Siblings jesse james
Weight: 0.33
, santa fe
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, michael jackson
Weight: 0.32
, stockholm
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, adam smith
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Related properties

Property Similarity
be called game 1.00
do nights match 0.78
do last nights match 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.51
Plausible(h, be called game)
Evidence: 0.42
¬ Salient(h, be called game)

Similarity expansion

0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.36
Remarkable(h, be called game)
Evidence: 0.29
¬ Remarkable(h, do last nights match)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.36
Remarkable(h, be called game)
Evidence: 0.31
¬ Remarkable(h, do nights match)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.42
Salient(h, be called game)
Evidence: 0.48
¬ Salient(h, do last nights match)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.65
Typical(h, be called game)
Evidence: 0.81
¬ Typical(h, do last nights match)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.65
Typical(h, be called game)
Evidence: 0.83
¬ Typical(h, do nights match)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.51
Plausible(h, be called game)
Evidence: 0.61
¬ Plausible(h, do last nights match)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.42
Salient(h, be called game)
Evidence: 0.56
¬ Salient(h, do nights match)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.51
Plausible(h, be called game)
Evidence: 0.65
¬ Plausible(h, do nights match)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.42
Salient(h, be called game)
Evidence: 0.65
¬ Typical(h, be called game)
Evidence: 0.36
¬ Remarkable(h, be called game)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.51
Plausible(h, be called game)
Evidence: 0.65
¬ Typical(h, be called game)