hacking: be elite dangerous

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crime
Weight: 0.63
, computer network
Weight: 0.57
, activity
Weight: 0.57
, thing
Weight: 0.55
, breach
Weight: 0.53
Siblings computer virus
Weight: 0.35
, hack
Weight: 0.33
, stealing
Weight: 0.32
, sexual harassment
Weight: 0.32
, piracy
Weight: 0.32

Related properties

Property Similarity
be elite dangerous 1.00
be dangerous 0.81
is dangerous 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.29
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.52
Plausible(crime, be dangerous)
Evidence: 0.96
¬ Typical(hacking, be elite dangerous)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.52
¬ Plausible(crime, be dangerous)

Remarkability exclusitivity betweem a parent and a child

0.30
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.81
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)
Evidence: 0.59
¬ Remarkable(crime, be dangerous)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.81
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)
Evidence: 0.53
¬ Remarkable(computer virus, be dangerous)
0.06
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)
Evidence: 0.77
¬ Remarkable(computer virus, is dangerous)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.52
Plausible(crime, be dangerous)
Evidence: 0.62
Remarkable(hacking, be elite dangerous)
Evidence: 0.92
¬ Plausible(hacking, be elite dangerous)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.77
Remarkable(computer virus, is dangerous)
Evidence: 0.77
¬ Plausible(computer virus, is dangerous)
0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.53
Remarkable(computer virus, be dangerous)
Evidence: 0.63
¬ Plausible(computer virus, be dangerous)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.97
¬ Salient(hacking, be elite dangerous)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Salient(hacking, be elite dangerous)
Evidence: 0.89
¬ Salient(hacking, be dangerous)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Salient(hacking, be elite dangerous)
Evidence: 0.90
¬ Salient(hacking, is dangerous)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.96
Typical(hacking, be elite dangerous)
Evidence: 0.84
¬ Typical(hacking, be dangerous)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.96
Typical(hacking, be elite dangerous)
Evidence: 0.77
¬ Typical(hacking, is dangerous)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.81
¬ Plausible(hacking, be dangerous)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.78
¬ Plausible(hacking, is dangerous)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.62
Remarkable(hacking, be elite dangerous)
Evidence: 0.66
¬ Remarkable(hacking, be dangerous)
0.50
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.62
Remarkable(hacking, be elite dangerous)
Evidence: 0.75
¬ Remarkable(hacking, is dangerous)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.97
Salient(hacking, be elite dangerous)
Evidence: 0.96
¬ Typical(hacking, be elite dangerous)
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.92
Plausible(hacking, be elite dangerous)
Evidence: 0.96
¬ Typical(hacking, be elite dangerous)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)
Evidence: 0.23
¬ Typical(crime, be dangerous)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)
Evidence: 0.52
¬ Typical(computer virus, be dangerous)
0.06
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.62
¬ Remarkable(hacking, be elite dangerous)
Evidence: 0.76
¬ Typical(computer virus, is dangerous)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.96
Typical(hacking, be elite dangerous)
Evidence: 0.23
¬ Typical(crime, be dangerous)