half: get hot

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents distance
Weight: 0.60
, tv show
Weight: 0.55
, run
Weight: 0.55
, time
Weight: 0.55
Siblings period
Weight: 0.33
, free time
Weight: 0.32
, time out
Weight: 0.32
, game show
Weight: 0.32
, minute
Weight: 0.32

Related properties

Property Similarity
get hot 1.00
is extremely hot 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.72
Plausible(half, get hot)
Evidence: 0.75
¬ Salient(half, get hot)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.75
Salient(half, get hot)
Evidence: 0.46
¬ Salient(half, is extremely hot)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.80
Typical(half, get hot)
Evidence: 0.73
¬ Typical(half, is extremely hot)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.52
Remarkable(half, get hot)
Evidence: 0.33
¬ Remarkable(half, is extremely hot)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.72
Plausible(half, get hot)
Evidence: 0.56
¬ Plausible(half, is extremely hot)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.75
Salient(half, get hot)
Evidence: 0.80
¬ Typical(half, get hot)
Evidence: 0.52
¬ Remarkable(half, get hot)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.72
Plausible(half, get hot)
Evidence: 0.80
¬ Typical(half, get hot)