hamlet: be killed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents village
Weight: 0.66
, character
Weight: 0.61
, story
Weight: 0.59
, place
Weight: 0.58
, part
Weight: 0.57
Siblings town square
Weight: 0.34
, community
Weight: 0.33
, countryside
Weight: 0.33
, suburb
Weight: 0.33
, city hall
Weight: 0.33

Related properties

Property Similarity
be killed 1.00
was killed 0.98
get wounded 0.84
be killed in play hamlet 0.83
was wrong killing 0.82
be mortally wounded 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.16
Plausible(hamlet, be killed)
Evidence: 0.14
¬ Salient(hamlet, be killed)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.12
Remarkable(hamlet, be killed)
Evidence: 0.09
¬ Remarkable(hamlet, was killed)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.14
Salient(hamlet, be killed)
Evidence: 0.09
¬ Salient(hamlet, was killed)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.16
Plausible(hamlet, be killed)
Evidence: 0.10
¬ Plausible(hamlet, was killed)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.98
Evidence: 0.47
Typical(hamlet, be killed)
Evidence: 0.37
¬ Typical(hamlet, was killed)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.12
Remarkable(hamlet, be killed)
Evidence: 0.11
¬ Remarkable(hamlet, be mortally wounded)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.14
Salient(hamlet, be killed)
Evidence: 0.14
¬ Salient(hamlet, be mortally wounded)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.16
Plausible(hamlet, be killed)
Evidence: 0.17
¬ Plausible(hamlet, be mortally wounded)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.47
Typical(hamlet, be killed)
Evidence: 0.50
¬ Typical(hamlet, be mortally wounded)
0.35
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.83
Evidence: 0.47
Typical(hamlet, be killed)
Evidence: 0.96
¬ Typical(hamlet, be killed in play hamlet)
0.33
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.83
Evidence: 0.12
Remarkable(hamlet, be killed)
Evidence: 0.61
¬ Remarkable(hamlet, be killed in play hamlet)
0.17
Rule weight: 0.85
Evidence weight: 0.23
Similarity weight: 0.83
Evidence: 0.16
Plausible(hamlet, be killed)
Evidence: 0.91
¬ Plausible(hamlet, be killed in play hamlet)
0.13
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.83
Evidence: 0.14
Salient(hamlet, be killed)
Evidence: 0.94
¬ Salient(hamlet, be killed in play hamlet)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.14
Salient(hamlet, be killed)
Evidence: 0.47
¬ Typical(hamlet, be killed)
Evidence: 0.12
¬ Remarkable(hamlet, be killed)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.16
Plausible(hamlet, be killed)
Evidence: 0.47
¬ Typical(hamlet, be killed)