hammer: be used to create percussion music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, instrument
Weight: 0.62
, weapon
Weight: 0.61
, thing
Weight: 0.58
, item
Weight: 0.58
Siblings crowbar
Weight: 0.34
, pocket knife
Weight: 0.33
, knife
Weight: 0.33
, stick
Weight: 0.33
, nail
Weight: 0.33

Related properties

Property Similarity
be used to create percussion music 1.00
be used to music 0.86
be used to produce musical sound 0.85
be used to make music 0.84
make music 0.83
be used to play music 0.83
be used to play xylophone 0.81
be at piano 0.81
be at orchestra or band 0.80
be used to make beautiful music 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.78
Plausible(instrument, be used to music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.53
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.86
Plausible(instrument, make music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.52
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.50
Rule weight: 0.66
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.64
Plausible(instrument, be used to play music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.48
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.85
Evidence: 0.45
Plausible(instrument, be used to produce musical sound)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.42
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.19
Plausible(instrument, be at orchestra or band)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
0.42
Rule weight: 0.66
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.21
Plausible(instrument, be used to make beautiful music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.19
¬ Plausible(instrument, be at orchestra or band)
0.07
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.21
¬ Plausible(instrument, be used to make beautiful music)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.45
¬ Plausible(instrument, be used to produce musical sound)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.83
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.64
¬ Plausible(instrument, be used to play music)
0.05
Rule weight: 0.09
Evidence weight: 0.57
Similarity weight: 0.86
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.78
¬ Plausible(instrument, be used to music)
0.05
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.84
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.76
¬ Plausible(instrument, be used to make music)
0.04
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.86
¬ Plausible(instrument, make music)

Remarkability exclusitivity betweem a parent and a child

0.24
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.72
¬ Remarkable(instrument, be at orchestra or band)
0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.85
¬ Remarkable(instrument, be used to produce musical sound)
0.21
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.86
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.88
¬ Remarkable(instrument, be used to music)
0.21
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.87
¬ Remarkable(instrument, be used to play music)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.89
¬ Remarkable(instrument, be used to make music)
0.20
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.89
¬ Remarkable(instrument, make music)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.86
¬ Remarkable(instrument, be used to make beautiful music)

Remarkability from parent implausibility

0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.78
Plausible(instrument, be used to music)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.34
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.86
Plausible(instrument, make music)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.34
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.76
Plausible(instrument, be used to make music)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.33
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.64
Plausible(instrument, be used to play music)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.32
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.45
Plausible(instrument, be used to produce musical sound)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.29
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.19
Plausible(instrument, be at orchestra or band)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)
0.29
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.21
Plausible(instrument, be used to make beautiful music)
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.46
¬ Plausible(hammer, be used to create percussion music)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.80
¬ Salient(hammer, be used to create percussion music)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.80
Salient(hammer, be used to create percussion music)
Evidence: 0.04
¬ Salient(hammer, be at piano)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.04
¬ Remarkable(hammer, be at piano)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.80
Salient(hammer, be used to create percussion music)
Evidence: 0.11
¬ Salient(hammer, be used to play xylophone)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.65
Remarkable(hammer, be used to create percussion music)
Evidence: 0.09
¬ Remarkable(hammer, be used to play xylophone)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.81
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.22
¬ Plausible(hammer, be used to play xylophone)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.21
¬ Plausible(hammer, be at piano)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.71
¬ Typical(hammer, be used to play xylophone)
0.27
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.81
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.82
¬ Typical(hammer, be at piano)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.80
Salient(hammer, be used to create percussion music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.46
Plausible(hammer, be used to create percussion music)
Evidence: 0.26
¬ Typical(hammer, be used to create percussion music)

Typicality and Rermarkability incompatibility between a parent and a child

0.42
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.08
¬ Typical(instrument, be used to music)
0.41
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.06
¬ Typical(instrument, make music)
0.41
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.39
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.13
¬ Typical(instrument, be used to play music)
0.38
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.20
¬ Typical(instrument, be used to produce musical sound)
0.31
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.35
¬ Typical(instrument, be used to make beautiful music)
0.29
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(hammer, be used to create percussion music)
Evidence: 0.45
¬ Typical(instrument, be at orchestra or band)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.08
¬ Typical(instrument, be used to music)
0.39
Rule weight: 0.48
Evidence weight: 0.96
Similarity weight: 0.83
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.06
¬ Typical(instrument, make music)
0.38
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.08
¬ Typical(instrument, be used to make music)
0.36
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.13
¬ Typical(instrument, be used to play music)
0.35
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.20
¬ Typical(instrument, be used to produce musical sound)
0.28
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.35
¬ Typical(instrument, be used to make beautiful music)
0.26
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.26
Typical(hammer, be used to create percussion music)
Evidence: 0.45
¬ Typical(instrument, be at orchestra or band)