hammer: be used to strike cartridge in gun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents object
Weight: 0.64
, instrument
Weight: 0.62
, weapon
Weight: 0.61
, thing
Weight: 0.58
, item
Weight: 0.58
Siblings crowbar
Weight: 0.34
, pocket knife
Weight: 0.33
, knife
Weight: 0.33
, stick
Weight: 0.33
, nail
Weight: 0.33

Related properties

Property Similarity
be used to strike cartridge in gun 1.00
be at gun store 0.84
be used to attach to rifle 0.80
be use weapon 0.77
be use as weapon 0.76
be at holster 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.70
Plausible(weapon, be at holster)
Evidence: 0.57
¬ Typical(hammer, be used to strike cartridge in gun)
0.27
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.84
Evidence: 0.11
Plausible(weapon, be at gun store)
Evidence: 0.57
¬ Typical(hammer, be used to strike cartridge in gun)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.11
¬ Plausible(weapon, be at gun store)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.70
¬ Plausible(weapon, be at holster)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.20
¬ Remarkable(weapon, be at gun store)
0.43
Rule weight: 0.58
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.06
¬ Remarkable(weapon, be at holster)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.20
¬ Remarkable(stick, be use as weapon)
0.09
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.47
¬ Remarkable(pocket knife, be use as weapon)
0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.64
¬ Remarkable(knife, be use as weapon)

Remarkability from parent implausibility

0.26
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.70
Plausible(weapon, be at holster)
Evidence: 0.17
Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.75
¬ Plausible(hammer, be used to strike cartridge in gun)
0.16
Rule weight: 0.42
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.11
Plausible(weapon, be at gun store)
Evidence: 0.17
Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.75
¬ Plausible(hammer, be used to strike cartridge in gun)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.64
Remarkable(knife, be use as weapon)
Evidence: 0.66
¬ Plausible(knife, be use as weapon)
0.41
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.47
Remarkable(pocket knife, be use as weapon)
Evidence: 0.88
¬ Plausible(pocket knife, be use as weapon)
0.39
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.20
Remarkable(stick, be use as weapon)
Evidence: 0.79
¬ Plausible(stick, be use as weapon)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.24
¬ Salient(hammer, be used to strike cartridge in gun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.24
Salient(hammer, be used to strike cartridge in gun)
Evidence: 0.57
¬ Typical(hammer, be used to strike cartridge in gun)
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.75
Plausible(hammer, be used to strike cartridge in gun)
Evidence: 0.57
¬ Typical(hammer, be used to strike cartridge in gun)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.76
¬ Typical(weapon, be at gun store)
0.34
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.77
¬ Typical(weapon, be at holster)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.19
¬ Typical(knife, be use as weapon)
0.10
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.25
¬ Typical(pocket knife, be use as weapon)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.17
¬ Remarkable(hammer, be used to strike cartridge in gun)
Evidence: 0.49
¬ Typical(stick, be use as weapon)

Typicality inheritance from parent to child

0.28
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.84
Evidence: 0.57
Typical(hammer, be used to strike cartridge in gun)
Evidence: 0.76
¬ Typical(weapon, be at gun store)
0.25
Rule weight: 0.48
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.57
Typical(hammer, be used to strike cartridge in gun)
Evidence: 0.77
¬ Typical(weapon, be at holster)