handicraft: contribute in growth

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.56
, item
Weight: 0.54
, thing
Weight: 0.51
, culture
Weight: 0.50
, industry
Weight: 0.50
Siblings needlework
Weight: 0.70
, pottery
Weight: 0.70
, woodworking
Weight: 0.65
, textile
Weight: 0.56
, sewing
Weight: 0.33

Related properties

Property Similarity
contribute in growth 1.00
contribute in growth of country 0.97
contribute in economic growth 0.95
contribute in economic growth of country 0.93

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.49
Plausible(handicraft, contribute in growth)
Evidence: 0.58
¬ Salient(handicraft, contribute in growth)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.68
Remarkable(handicraft, contribute in growth)
Evidence: 0.33
¬ Remarkable(handicraft, contribute in economic growth)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.58
Salient(handicraft, contribute in growth)
Evidence: 0.30
¬ Salient(handicraft, contribute in economic growth)
0.68
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.68
Remarkable(handicraft, contribute in growth)
Evidence: 0.44
¬ Remarkable(handicraft, contribute in economic growth of country)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.49
Plausible(handicraft, contribute in growth)
Evidence: 0.35
¬ Plausible(handicraft, contribute in economic growth)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.68
Remarkable(handicraft, contribute in growth)
Evidence: 0.62
¬ Remarkable(handicraft, contribute in growth of country)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.47
Typical(handicraft, contribute in growth)
Evidence: 0.46
¬ Typical(handicraft, contribute in economic growth)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.93
Evidence: 0.58
Salient(handicraft, contribute in growth)
Evidence: 0.62
¬ Salient(handicraft, contribute in economic growth of country)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.93
Evidence: 0.49
Plausible(handicraft, contribute in growth)
Evidence: 0.63
¬ Plausible(handicraft, contribute in economic growth of country)
0.53
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.97
Evidence: 0.58
Salient(handicraft, contribute in growth)
Evidence: 0.84
¬ Salient(handicraft, contribute in growth of country)
0.50
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.97
Evidence: 0.49
Plausible(handicraft, contribute in growth)
Evidence: 0.77
¬ Plausible(handicraft, contribute in growth of country)
0.49
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.93
Evidence: 0.47
Typical(handicraft, contribute in growth)
Evidence: 0.72
¬ Typical(handicraft, contribute in economic growth of country)
0.47
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.97
Evidence: 0.47
Typical(handicraft, contribute in growth)
Evidence: 0.81
¬ Typical(handicraft, contribute in growth of country)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.58
Salient(handicraft, contribute in growth)
Evidence: 0.47
¬ Typical(handicraft, contribute in growth)
Evidence: 0.68
¬ Remarkable(handicraft, contribute in growth)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.49
Plausible(handicraft, contribute in growth)
Evidence: 0.47
¬ Typical(handicraft, contribute in growth)