hangover: make bright light awful

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
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, movie
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, film
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, hit
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, effect
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Siblings hiccup
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, great depression
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, karma
Weight: 0.33
, amnesia
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Related properties

Property Similarity
make bright light awful 1.00
make light awful 0.94
feel horrible 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.12
Plausible(hangover, make bright light awful)
Evidence: 0.17
¬ Salient(hangover, make bright light awful)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.25
Typical(hangover, make bright light awful)
Evidence: 0.19
¬ Typical(hangover, make light awful)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.25
Typical(hangover, make bright light awful)
Evidence: 0.05
¬ Typical(hangover, feel horrible)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.12
Plausible(hangover, make bright light awful)
Evidence: 0.25
¬ Plausible(hangover, make light awful)
0.58
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.94
Evidence: 0.17
Salient(hangover, make bright light awful)
Evidence: 0.33
¬ Salient(hangover, make light awful)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.12
Plausible(hangover, make bright light awful)
Evidence: 0.17
¬ Plausible(hangover, feel horrible)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.17
Salient(hangover, make bright light awful)
Evidence: 0.36
¬ Salient(hangover, feel horrible)
0.39
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.94
Evidence: 0.25
Remarkable(hangover, make bright light awful)
Evidence: 0.68
¬ Remarkable(hangover, make light awful)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.78
Evidence: 0.25
Remarkable(hangover, make bright light awful)
Evidence: 0.88
¬ Remarkable(hangover, feel horrible)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.17
Salient(hangover, make bright light awful)
Evidence: 0.25
¬ Typical(hangover, make bright light awful)
Evidence: 0.25
¬ Remarkable(hangover, make bright light awful)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.12
Plausible(hangover, make bright light awful)
Evidence: 0.25
¬ Typical(hangover, make bright light awful)