happy: make fun

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents word
Weight: 0.55
, film
Weight: 0.52
, hit
Weight: 0.50
, future
Weight: 0.47
Siblings want
Weight: 0.32
, joy
Weight: 0.32
, good luck
Weight: 0.31
, think
Weight: 0.31
, big bang
Weight: 0.31

Related properties

Property Similarity
make fun 1.00
make fun of devil 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.40
Plausible(happy, make fun)
Evidence: 0.62
¬ Salient(happy, make fun)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.88
Remarkable(happy, make fun)
Evidence: 0.15
¬ Remarkable(happy, make fun of devil)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.62
Salient(happy, make fun)
Evidence: 0.21
¬ Salient(happy, make fun of devil)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.40
Plausible(happy, make fun)
Evidence: 0.31
¬ Plausible(happy, make fun of devil)
0.39
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.23
Typical(happy, make fun)
Evidence: 0.59
¬ Typical(happy, make fun of devil)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.62
Salient(happy, make fun)
Evidence: 0.23
¬ Typical(happy, make fun)
Evidence: 0.88
¬ Remarkable(happy, make fun)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.40
Plausible(happy, make fun)
Evidence: 0.23
¬ Typical(happy, make fun)