hard: based off perception

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents surface
Weight: 0.54
, movie
Weight: 0.51
, film
Weight: 0.51
, classic
Weight: 0.49
, characteristic
Weight: 0.49
Siblings good luck
Weight: 0.31
, toughness
Weight: 0.31
, honesty
Weight: 0.30
, tendency
Weight: 0.30
, dirty dancing
Weight: 0.30

Related properties

Property Similarity
based off perception 1.00
based off merely perception 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.26
Plausible(hard, based off perception)
Evidence: 0.49
¬ Salient(hard, based off perception)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.93
Remarkable(hard, based off perception)
Evidence: 0.17
¬ Remarkable(hard, based off merely perception)
0.77
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.94
Evidence: 0.26
Plausible(hard, based off perception)
Evidence: 0.06
¬ Plausible(hard, based off merely perception)
0.76
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.49
Salient(hard, based off perception)
Evidence: 0.09
¬ Salient(hard, based off merely perception)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.06
Typical(hard, based off perception)
Evidence: 0.13
¬ Typical(hard, based off merely perception)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.49
Salient(hard, based off perception)
Evidence: 0.06
¬ Typical(hard, based off perception)
Evidence: 0.93
¬ Remarkable(hard, based off perception)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.26
Plausible(hard, based off perception)
Evidence: 0.06
¬ Typical(hard, based off perception)