hardware store: be used to fix thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department store
Weight: 0.81
, convenience store
Weight: 0.77
, store
Weight: 0.75
, shop
Weight: 0.70
Siblings grocery store
Weight: 0.82
, food store
Weight: 0.38
, shoe store
Weight: 0.38
, gift shop
Weight: 0.37
, supermarket
Weight: 0.37

Related properties

Property Similarity
be used to fix thing 1.00
causes buy thing 0.83
causes buy thing you do not need 0.83
be used to buy all sort of thing 0.82
be used to buy thing 0.82
be used to buy thing that you need 0.82
be used to get thing you need 0.81
be used to buy many kind of thing 0.81
be used to buy many thing 0.81
be used to buy thing that you want 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.54
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.94
Plausible(shop, causes buy thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.54
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(shop, be used to buy thing that you need)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.54
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.99
Plausible(shop, be used to get thing you need)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.54
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.96
Plausible(shop, be used to buy thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.53
Rule weight: 0.66
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.99
Plausible(shop, be used to buy thing that you want)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.51
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.65
Plausible(store, be used to buy thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.49
Rule weight: 0.66
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.43
Plausible(department store, be used to buy many kind of thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.48
Rule weight: 0.66
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.36
Plausible(department store, be used to buy many thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
0.47
Rule weight: 0.66
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.23
Plausible(department store, be used to buy all sort of thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.23
¬ Plausible(department store, be used to buy all sort of thing)
0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.36
¬ Plausible(department store, be used to buy many thing)
0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.43
¬ Plausible(department store, be used to buy many kind of thing)
0.06
Rule weight: 0.09
Evidence weight: 0.73
Similarity weight: 0.82
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.65
¬ Plausible(store, be used to buy thing)
0.05
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.83
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.94
¬ Plausible(shop, causes buy thing)
0.05
Rule weight: 0.09
Evidence weight: 0.61
Similarity weight: 0.82
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.96
¬ Plausible(shop, be used to buy thing)
0.05
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 1.00
¬ Plausible(shop, be used to buy thing that you need)
0.05
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.99
¬ Plausible(shop, be used to get thing you need)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.99
¬ Plausible(shop, be used to buy thing that you want)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.77
¬ Remarkable(department store, be used to buy all sort of thing)
0.19
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.78
¬ Remarkable(department store, be used to buy many kind of thing)
0.17
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.84
¬ Remarkable(department store, be used to buy many thing)
0.16
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.87
¬ Remarkable(store, be used to buy thing)
0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.96
¬ Remarkable(shop, causes buy thing)
0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.96
¬ Remarkable(shop, be used to buy thing)
0.13
Rule weight: 0.58
Evidence weight: 0.28
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.97
¬ Remarkable(shop, be used to get thing you need)
0.13
Rule weight: 0.58
Evidence weight: 0.27
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.97
¬ Remarkable(shop, be used to buy thing that you need)
0.13
Rule weight: 0.58
Evidence weight: 0.27
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.97
¬ Remarkable(shop, be used to buy thing that you want)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.94
Plausible(shop, causes buy thing)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 1.00
Plausible(shop, be used to buy thing that you need)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.99
Plausible(shop, be used to get thing you need)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.96
Plausible(shop, be used to buy thing)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.80
Evidence: 0.99
Plausible(shop, be used to buy thing that you want)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.65
Plausible(store, be used to buy thing)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.31
Rule weight: 0.42
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.43
Plausible(department store, be used to buy many kind of thing)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.31
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.36
Plausible(department store, be used to buy many thing)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)
0.30
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.23
Plausible(department store, be used to buy all sort of thing)
Evidence: 0.75
Remarkable(hardware store, be used to fix thing)
Evidence: 0.59
¬ Plausible(hardware store, be used to fix thing)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.89
¬ Salient(hardware store, be used to fix thing)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.89
Salient(hardware store, be used to fix thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.59
Plausible(hardware store, be used to fix thing)
Evidence: 0.17
¬ Typical(hardware store, be used to fix thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.02
¬ Typical(shop, be used to buy thing that you need)
0.41
Rule weight: 0.51
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.04
¬ Typical(shop, causes buy thing)
0.41
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.02
¬ Typical(shop, be used to get thing you need)
0.41
Rule weight: 0.51
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.03
¬ Typical(shop, be used to buy thing)
0.40
Rule weight: 0.51
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.02
¬ Typical(shop, be used to buy thing that you want)
0.38
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.12
¬ Typical(store, be used to buy thing)
0.34
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.23
¬ Typical(department store, be used to buy many kind of thing)
0.34
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.24
¬ Typical(department store, be used to buy many thing)
0.30
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.82
Evidence: 0.75
¬ Remarkable(hardware store, be used to fix thing)
Evidence: 0.38
¬ Typical(department store, be used to buy all sort of thing)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.02
¬ Typical(shop, be used to buy thing that you need)
0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.04
¬ Typical(shop, causes buy thing)
0.39
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.02
¬ Typical(shop, be used to get thing you need)
0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.03
¬ Typical(shop, be used to buy thing)
0.38
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.02
¬ Typical(shop, be used to buy thing that you want)
0.36
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.12
¬ Typical(store, be used to buy thing)
0.32
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.23
¬ Typical(department store, be used to buy many kind of thing)
0.31
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.24
¬ Typical(department store, be used to buy many thing)
0.27
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.17
Typical(hardware store, be used to fix thing)
Evidence: 0.38
¬ Typical(department store, be used to buy all sort of thing)