have food: requires earn money and go shop

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires earn money and go shop 1.00
requires have money to buy it 0.84
requires shop 0.82
requires money 0.81
requires buy it 0.79
requires grocery shop 0.78
requires go to grocery store 0.78
requires buy some 0.78
requires work for it 0.77
requires buy food from grocery store 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.12
¬ Salient(have food, requires earn money and go shop)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.12
¬ Remarkable(have food, requires shop)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.85
¬ Plausible(have food, requires have money to buy it)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.10
¬ Salient(have food, requires work for it)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.19
¬ Salient(have food, requires have money to buy it)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.14
¬ Salient(have food, requires buy it)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.85
¬ Plausible(have food, requires shop)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.13
¬ Remarkable(have food, requires work for it)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.84
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.39
¬ Typical(have food, requires have money to buy it)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.83
¬ Plausible(have food, requires money)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.77
¬ Plausible(have food, requires grocery shop)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.30
¬ Typical(have food, requires buy some)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.83
¬ Plausible(have food, requires buy it)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.23
¬ Remarkable(have food, requires money)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.22
¬ Salient(have food, requires shop)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.88
¬ Plausible(have food, requires buy some)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.80
¬ Plausible(have food, requires buy food from grocery store)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.85
¬ Plausible(have food, requires work for it)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.24
¬ Remarkable(have food, requires grocery shop)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.48
¬ Typical(have food, requires money)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.51
¬ Typical(have food, requires shop)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.26
¬ Remarkable(have food, requires buy it)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.41
¬ Typical(have food, requires buy food from grocery store)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.48
¬ Typical(have food, requires buy it)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.25
¬ Salient(have food, requires grocery shop)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.81
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.31
¬ Salient(have food, requires money)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.52
¬ Typical(have food, requires work for it)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.29
¬ Salient(have food, requires buy food from grocery store)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.54
Typical(have food, requires earn money and go shop)
Evidence: 0.59
¬ Typical(have food, requires grocery shop)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.84
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.45
¬ Remarkable(have food, requires have money to buy it)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.78
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.47
¬ Salient(have food, requires buy some)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.78
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.67
¬ Remarkable(have food, requires buy some)
0.29
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.76
Evidence: 0.20
Remarkable(have food, requires earn money and go shop)
Evidence: 0.69
¬ Remarkable(have food, requires buy food from grocery store)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.12
Salient(have food, requires earn money and go shop)
Evidence: 0.54
¬ Typical(have food, requires earn money and go shop)
Evidence: 0.20
¬ Remarkable(have food, requires earn money and go shop)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.82
Plausible(have food, requires earn money and go shop)
Evidence: 0.54
¬ Typical(have food, requires earn money and go shop)