Dice
About
Dialogues
Browse full collection
have friend over
:
be used to avoid boredom
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to avoid boredom
1.00
be used to avoid work
0.81
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.67
Plausible(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.01
¬ Salient(
have friend over
,
be used to avoid boredom
)
Similarity expansion
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.81
Evidence:
0.00
Remarkable(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.01
¬ Remarkable(
have friend over
,
be used to avoid work
)
0.68
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.81
Evidence:
0.01
Salient(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.01
¬ Salient(
have friend over
,
be used to avoid work
)
0.68
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.81
Evidence:
0.98
Typical(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.96
¬ Typical(
have friend over
,
be used to avoid work
)
0.53
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.81
Evidence:
0.67
Plausible(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.72
¬ Plausible(
have friend over
,
be used to avoid work
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.01
Salient(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.98
¬ Typical(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.00
¬ Remarkable(
have friend over
,
be used to avoid boredom
)
Typical implies Plausible
0.32
Rule weight:
0.48
Evidence weight:
0.68
Similarity weight:
1.00
Evidence:
0.67
Plausible(
have friend over
,
be used to avoid boredom
)
⋁
Evidence:
0.98
¬ Typical(
have friend over
,
be used to avoid boredom
)