have fun: be motivated by it be wonderful state

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
be motivated by it be wonderful state 1.00
be motivated by have fun 0.83
be motivated by others to have fun 0.82
be motivated by it good for your health 0.82
be motivated by do something you like 0.82
be motivated by it just plain feel good 0.81
be motivated by fun 0.81
requires do what be fun for you 0.81
produce nice feel in person 0.80
be motivated by you do something you like 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.17
Rule weight: 0.28
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.74
¬ Salient(have fun, be motivated by it be wonderful state)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.21
Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.04
¬ Typical(have fun, be motivated by have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.21
Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.06
¬ Typical(have fun, be motivated by fun)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.21
Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.07
¬ Typical(have fun, requires do what be fun for you)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.91
Remarkable(have fun, be motivated by it be wonderful state)
Evidence: 0.94
¬ Remarkable(have fun, be motivated by have fun)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.21
Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.07
¬ Typical(have fun, be motivated by you do something you like)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.21
Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.09
¬ Typical(have fun, be motivated by it good for your health)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Remarkable(have fun, be motivated by it be wonderful state)
Evidence: 0.93
¬ Remarkable(have fun, be motivated by others to have fun)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Remarkable(have fun, be motivated by it be wonderful state)
Evidence: 0.93
¬ Remarkable(have fun, be motivated by it good for your health)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.91
Remarkable(have fun, be motivated by it be wonderful state)
Evidence: 0.89
¬ Remarkable(have fun, be motivated by fun)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.91
Remarkable(have fun, be motivated by it be wonderful state)
Evidence: 0.94
¬ Remarkable(have fun, requires do what be fun for you)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Remarkable(have fun, be motivated by it be wonderful state)
Evidence: 0.93
¬ Remarkable(have fun, be motivated by you do something you like)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.21
Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.16
¬ Typical(have fun, be motivated by others to have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.75
¬ Salient(have fun, requires do what be fun for you)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.81
¬ Salient(have fun, be motivated by others to have fun)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.82
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.87
¬ Salient(have fun, be motivated by it good for your health)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.94
¬ Salient(have fun, be motivated by have fun)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.91
¬ Salient(have fun, be motivated by you do something you like)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.93
¬ Salient(have fun, be motivated by fun)
0.48
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.60
¬ Plausible(have fun, be motivated by others to have fun)
0.41
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.77
¬ Plausible(have fun, be motivated by it good for your health)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.81
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.83
¬ Plausible(have fun, requires do what be fun for you)
0.38
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.84
¬ Plausible(have fun, be motivated by you do something you like)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.81
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.89
¬ Plausible(have fun, be motivated by fun)
0.35
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.83
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.94
¬ Plausible(have fun, be motivated by have fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.74
Salient(have fun, be motivated by it be wonderful state)
Evidence: 0.21
¬ Typical(have fun, be motivated by it be wonderful state)
Evidence: 0.91
¬ Remarkable(have fun, be motivated by it be wonderful state)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.47
Plausible(have fun, be motivated by it be wonderful state)
Evidence: 0.21
¬ Typical(have fun, be motivated by it be wonderful state)