have rest: be used to not get wear out

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to not get wear out 1.00
requires stop do what you be do 0.84
be used to let others have go 0.82
be motivated by stop what you be do 0.82
be used to do something different 0.81
requires take some time off from work 0.81
requires wait until you do drive 0.80
be motivated by you have work hard all day 0.80
be used to enjoy some down time 0.79
be motivated by you work all day 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.40
¬ Salient(have rest, be used to not get wear out)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.99
¬ Plausible(have rest, requires stop do what you be do)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.93
¬ Plausible(have rest, be used to let others have go)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.96
¬ Plausible(have rest, be motivated by stop what you be do)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.07
¬ Typical(have rest, requires stop do what you be do)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.98
¬ Plausible(have rest, be used to do something different)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.04
¬ Typical(have rest, requires take some time off from work)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.90
¬ Plausible(have rest, requires wait until you do drive)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.99
¬ Plausible(have rest, requires take some time off from work)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.94
¬ Plausible(have rest, be motivated by you have work hard all day)
0.66
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.03
¬ Typical(have rest, be used to enjoy some down time)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.99
¬ Plausible(have rest, be used to enjoy some down time)
0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.94
¬ Plausible(have rest, be motivated by you work all day)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.15
¬ Salient(have rest, be used to let others have go)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.36
¬ Remarkable(have rest, be used to let others have go)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.10
¬ Typical(have rest, be used to do something different)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.15
¬ Salient(have rest, requires wait until you do drive)
0.62
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.82
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.19
¬ Salient(have rest, be motivated by stop what you be do)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.13
¬ Typical(have rest, be motivated by you have work hard all day)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.17
¬ Typical(have rest, be motivated by stop what you be do)
0.59
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.50
¬ Remarkable(have rest, requires wait until you do drive)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.14
¬ Typical(have rest, be motivated by you work all day)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.71
¬ Remarkable(have rest, be motivated by stop what you be do)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.72
¬ Remarkable(have rest, be used to do something different)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.83
¬ Remarkable(have rest, requires stop do what you be do)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.29
¬ Typical(have rest, be used to let others have go)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.92
¬ Remarkable(have rest, be motivated by you have work hard all day)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.93
¬ Remarkable(have rest, requires take some time off from work)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.93
¬ Remarkable(have rest, be used to enjoy some down time)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.73
Remarkable(have rest, be used to not get wear out)
Evidence: 0.90
¬ Remarkable(have rest, be motivated by you work all day)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.14
Typical(have rest, be used to not get wear out)
Evidence: 0.31
¬ Typical(have rest, requires wait until you do drive)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.51
¬ Salient(have rest, requires stop do what you be do)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.50
¬ Salient(have rest, be motivated by you have work hard all day)
0.45
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.78
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.54
¬ Salient(have rest, be motivated by you work all day)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.81
¬ Salient(have rest, be used to do something different)
0.32
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.91
¬ Salient(have rest, requires take some time off from work)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.91
¬ Salient(have rest, be used to enjoy some down time)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.40
Salient(have rest, be used to not get wear out)
Evidence: 0.14
¬ Typical(have rest, be used to not get wear out)
Evidence: 0.73
¬ Remarkable(have rest, be used to not get wear out)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.97
Plausible(have rest, be used to not get wear out)
Evidence: 0.14
¬ Typical(have rest, be used to not get wear out)