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hear crowd go mad
:
requires ear
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires ear
1.00
causes your ear to ring
0.88
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.26
Rule weight:
0.28
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.89
Plausible(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.73
¬ Salient(
hear crowd go mad
,
requires ear
)
Similarity expansion
0.68
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.88
Evidence:
0.89
Plausible(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.86
¬ Plausible(
hear crowd go mad
,
causes your ear to ring
)
0.62
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.88
Evidence:
0.73
Salient(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.66
¬ Salient(
hear crowd go mad
,
causes your ear to ring
)
0.58
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.88
Evidence:
0.39
Remarkable(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.37
¬ Remarkable(
hear crowd go mad
,
causes your ear to ring
)
0.56
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.88
Evidence:
0.27
Typical(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.34
¬ Typical(
hear crowd go mad
,
causes your ear to ring
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.73
Salient(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.27
¬ Typical(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.39
¬ Remarkable(
hear crowd go mad
,
requires ear
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.89
Plausible(
hear crowd go mad
,
requires ear
)
⋁
Evidence:
0.27
¬ Typical(
hear crowd go mad
,
requires ear
)