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hear crowd go mad
:
requires yell fire
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires yell fire
1.00
causes scream along
0.81
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.82
Plausible(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.64
¬ Salient(
hear crowd go mad
,
requires yell fire
)
Similarity expansion
0.63
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.81
Evidence:
0.40
Typical(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.15
¬ Typical(
hear crowd go mad
,
causes scream along
)
0.57
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.81
Evidence:
0.82
Plausible(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.95
¬ Plausible(
hear crowd go mad
,
causes scream along
)
0.49
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.81
Evidence:
0.40
Remarkable(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.48
¬ Remarkable(
hear crowd go mad
,
causes scream along
)
0.48
Rule weight:
0.85
Evidence weight:
0.69
Similarity weight:
0.81
Evidence:
0.64
Salient(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.85
¬ Salient(
hear crowd go mad
,
causes scream along
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.64
Salient(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.40
¬ Typical(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.40
¬ Remarkable(
hear crowd go mad
,
requires yell fire
)
Typical implies Plausible
0.44
Rule weight:
0.48
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.82
Plausible(
hear crowd go mad
,
requires yell fire
)
⋁
Evidence:
0.40
¬ Typical(
hear crowd go mad
,
requires yell fire
)