hear music: requires turn it on

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires turn it on 1.00
requires turn on music 0.89
requires turn on radio 0.83
requires turn up radio 0.80
requires create it 0.80
requires pick out something you like 0.80
requires turn up hear aid 0.80
requires turn on your cd player 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.20
¬ Salient(hear music, requires turn it on)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.42
Typical(hear music, requires turn it on)
Evidence: 0.05
¬ Typical(hear music, requires turn on music)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.20
Salient(hear music, requires turn it on)
Evidence: 0.02
¬ Salient(hear music, requires turn on radio)
0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.17
Remarkable(hear music, requires turn it on)
Evidence: 0.04
¬ Remarkable(hear music, requires turn on radio)
0.68
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.20
Salient(hear music, requires turn it on)
Evidence: 0.01
¬ Salient(hear music, requires turn up radio)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.17
Remarkable(hear music, requires turn it on)
Evidence: 0.04
¬ Remarkable(hear music, requires turn up radio)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.99
¬ Plausible(hear music, requires turn on music)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.74
¬ Plausible(hear music, requires turn on radio)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.42
Typical(hear music, requires turn it on)
Evidence: 0.13
¬ Typical(hear music, requires pick out something you like)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.76
¬ Plausible(hear music, requires turn up radio)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.95
¬ Plausible(hear music, requires pick out something you like)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.83
¬ Plausible(hear music, requires turn on your cd player)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.17
Remarkable(hear music, requires turn it on)
Evidence: 0.18
¬ Remarkable(hear music, requires turn on your cd player)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.20
Salient(hear music, requires turn it on)
Evidence: 0.23
¬ Salient(hear music, requires turn on your cd player)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.42
Typical(hear music, requires turn it on)
Evidence: 0.46
¬ Typical(hear music, requires turn on your cd player)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.42
Typical(hear music, requires turn it on)
Evidence: 0.77
¬ Typical(hear music, requires turn up radio)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.42
Typical(hear music, requires turn it on)
Evidence: 0.81
¬ Typical(hear music, requires turn on radio)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.20
Salient(hear music, requires turn it on)
Evidence: 0.79
¬ Salient(hear music, requires pick out something you like)
0.24
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.80
Evidence: 0.17
Remarkable(hear music, requires turn it on)
Evidence: 0.78
¬ Remarkable(hear music, requires pick out something you like)
0.21
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.89
Evidence: 0.20
Salient(hear music, requires turn it on)
Evidence: 0.90
¬ Salient(hear music, requires turn on music)
0.20
Rule weight: 0.85
Evidence weight: 0.27
Similarity weight: 0.89
Evidence: 0.17
Remarkable(hear music, requires turn it on)
Evidence: 0.88
¬ Remarkable(hear music, requires turn on music)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.20
Salient(hear music, requires turn it on)
Evidence: 0.42
¬ Typical(hear music, requires turn it on)
Evidence: 0.17
¬ Remarkable(hear music, requires turn it on)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.86
Plausible(hear music, requires turn it on)
Evidence: 0.42
¬ Typical(hear music, requires turn it on)