hermit crab: keep changing

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents crab
Weight: 0.81
, crustacean
Weight: 0.69
, creature
Weight: 0.67
, invertebrate
Weight: 0.66
, animal
Weight: 0.64
Siblings lobster
Weight: 0.38
, komodo dragon
Weight: 0.36
, lizard
Weight: 0.36
, otter
Weight: 0.36
, sea otter
Weight: 0.36

Related properties

Property Similarity
keep changing 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.23
Plausible(hermit crab, keep changing)
Evidence: 0.20
¬ Salient(hermit crab, keep changing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.20
Salient(hermit crab, keep changing)
Evidence: 0.48
¬ Typical(hermit crab, keep changing)
Evidence: 0.19
¬ Remarkable(hermit crab, keep changing)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.23
Plausible(hermit crab, keep changing)
Evidence: 0.48
¬ Typical(hermit crab, keep changing)