hit: fit state

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents accident
Weight: 0.64
, thing
Weight: 0.60
, game
Weight: 0.55
, home run
Weight: 0.55
Siblings big bang
Weight: 0.67
, big bang theory
Weight: 0.66
, down
Weight: 0.65
, love song
Weight: 0.64
, slide
Weight: 0.64

Related properties

Property Similarity
fit state 1.00
fit current state 0.94
fit state of game 0.93
fit current state of game 0.91

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.59
Plausible(hit, fit state)
Evidence: 0.51
¬ Salient(hit, fit state)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.72
Typical(hit, fit state)
Evidence: 0.89
¬ Typical(hit, fit current state)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.72
Typical(hit, fit state)
Evidence: 0.85
¬ Typical(hit, fit state of game)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.94
Evidence: 0.35
Remarkable(hit, fit state)
Evidence: 0.44
¬ Remarkable(hit, fit current state)
0.57
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.91
Evidence: 0.72
Typical(hit, fit state)
Evidence: 0.93
¬ Typical(hit, fit current state of game)
0.54
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.59
Plausible(hit, fit state)
Evidence: 0.80
¬ Plausible(hit, fit current state)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.93
Evidence: 0.59
Plausible(hit, fit state)
Evidence: 0.78
¬ Plausible(hit, fit state of game)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.93
Evidence: 0.35
Remarkable(hit, fit state)
Evidence: 0.52
¬ Remarkable(hit, fit state of game)
0.50
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.91
Evidence: 0.35
Remarkable(hit, fit state)
Evidence: 0.55
¬ Remarkable(hit, fit current state of game)
0.49
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.91
Evidence: 0.59
Plausible(hit, fit state)
Evidence: 0.88
¬ Plausible(hit, fit current state of game)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.94
Evidence: 0.51
Salient(hit, fit state)
Evidence: 0.80
¬ Salient(hit, fit current state)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.93
Evidence: 0.51
Salient(hit, fit state)
Evidence: 0.82
¬ Salient(hit, fit state of game)
0.42
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.91
Evidence: 0.51
Salient(hit, fit state)
Evidence: 0.92
¬ Salient(hit, fit current state of game)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.51
Salient(hit, fit state)
Evidence: 0.72
¬ Typical(hit, fit state)
Evidence: 0.35
¬ Remarkable(hit, fit state)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.59
Plausible(hit, fit state)
Evidence: 0.72
¬ Typical(hit, fit state)