hopper: does get in car

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

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Weight: 0.58
, painter
Weight: 0.55
, artist
Weight: 0.55
, part
Weight: 0.53
, device
Weight: 0.48
Siblings hop
Weight: 0.33
, liner
Weight: 0.32
, cotton ball
Weight: 0.31
, caterpillar
Weight: 0.31
, blade
Weight: 0.31

Related properties

Property Similarity
does get in car 1.00
get in car 0.89
get into car 0.86
get in car stranger things 0.83
does leave food 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.20
Plausible(hopper, does get in car)
Evidence: 0.18
¬ Salient(hopper, does get in car)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.20
Plausible(hopper, does get in car)
Evidence: 0.03
¬ Plausible(hopper, get into car)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.18
Salient(hopper, does get in car)
Evidence: 0.03
¬ Salient(hopper, get into car)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.18
Remarkable(hopper, does get in car)
Evidence: 0.03
¬ Remarkable(hopper, get into car)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.20
Plausible(hopper, does get in car)
Evidence: 0.09
¬ Plausible(hopper, get in car)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.18
Salient(hopper, does get in car)
Evidence: 0.10
¬ Salient(hopper, get in car)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.89
Evidence: 0.18
Remarkable(hopper, does get in car)
Evidence: 0.11
¬ Remarkable(hopper, get in car)
0.66
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.43
Typical(hopper, does get in car)
Evidence: 0.19
¬ Typical(hopper, get into car)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.43
Typical(hopper, does get in car)
Evidence: 0.31
¬ Typical(hopper, get in car)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.18
Salient(hopper, does get in car)
Evidence: 0.20
¬ Salient(hopper, does leave food)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.18
Remarkable(hopper, does get in car)
Evidence: 0.20
¬ Remarkable(hopper, does leave food)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.20
Plausible(hopper, does get in car)
Evidence: 0.23
¬ Plausible(hopper, does leave food)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.43
Typical(hopper, does get in car)
Evidence: 0.44
¬ Typical(hopper, does leave food)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.18
Remarkable(hopper, does get in car)
Evidence: 0.33
¬ Remarkable(hopper, get in car stranger things)
0.50
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.18
Salient(hopper, does get in car)
Evidence: 0.36
¬ Salient(hopper, get in car stranger things)
0.47
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.83
Evidence: 0.43
Typical(hopper, does get in car)
Evidence: 0.59
¬ Typical(hopper, get in car stranger things)
0.46
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.83
Evidence: 0.20
Plausible(hopper, does get in car)
Evidence: 0.44
¬ Plausible(hopper, get in car stranger things)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.18
Salient(hopper, does get in car)
Evidence: 0.43
¬ Typical(hopper, does get in car)
Evidence: 0.18
¬ Remarkable(hopper, does get in car)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.20
Plausible(hopper, does get in car)
Evidence: 0.43
¬ Typical(hopper, does get in car)