horse: be used in battle

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents wild animal
Weight: 0.67
, pet
Weight: 0.65
, creature
Weight: 0.63
, animal
Weight: 0.62
Siblings donkey
Weight: 0.68
, pony
Weight: 0.67
, mustang
Weight: 0.67
, goat
Weight: 0.65
, cart
Weight: 0.62

Related properties

Property Similarity
be used in battle 1.00
fight 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.93
¬ Remarkable(horse, be used in battle)
Evidence: 0.14
¬ Remarkable(goat, fight)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.93
Plausible(horse, be used in battle)
Evidence: 0.14
Remarkable(goat, fight)
Evidence: 0.09
¬ Plausible(goat, fight)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(horse, be used in battle)
Evidence: 0.99
¬ Salient(horse, be used in battle)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Salient(horse, be used in battle)
Evidence: 0.88
¬ Salient(horse, fight)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.93
Remarkable(horse, be used in battle)
Evidence: 0.73
¬ Remarkable(horse, fight)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Plausible(horse, be used in battle)
Evidence: 0.87
¬ Plausible(horse, fight)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.92
Typical(horse, be used in battle)
Evidence: 0.95
¬ Typical(horse, fight)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Salient(horse, be used in battle)
Evidence: 0.92
¬ Typical(horse, be used in battle)
Evidence: 0.93
¬ Remarkable(horse, be used in battle)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.93
Plausible(horse, be used in battle)
Evidence: 0.92
¬ Typical(horse, be used in battle)

Typicality and Rermarkability incompatibility between siblings

0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.83
Evidence: 0.93
¬ Remarkable(horse, be used in battle)
Evidence: 0.32
¬ Typical(goat, fight)