hunter: use decoy to capture animal

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.66
, warrior
Weight: 0.64
, artist
Weight: 0.60
, author
Weight: 0.60
, class
Weight: 0.60
Siblings young man
Weight: 0.35
, fisherman
Weight: 0.35
, fisher
Weight: 0.34
, old man
Weight: 0.34
, fox
Weight: 0.34

Related properties

Property Similarity
use decoy to capture animal 1.00
kill animal 0.78
hunt animal 0.77
be at field live hide or hunt 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.27
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.19
Plausible(man, hunt animal)
Evidence: 0.58
¬ Typical(hunter, use decoy to capture animal)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.08
Plausible(hunter, use decoy to capture animal)
Evidence: 0.19
¬ Plausible(man, hunt animal)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(hunter, use decoy to capture animal)
Evidence: 0.09
¬ Remarkable(man, hunt animal)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.19
Plausible(man, hunt animal)
Evidence: 0.65
Remarkable(hunter, use decoy to capture animal)
Evidence: 0.08
¬ Plausible(hunter, use decoy to capture animal)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.40
Similarity weight: 1.00
Evidence: 0.08
Plausible(hunter, use decoy to capture animal)
Evidence: 0.65
¬ Salient(hunter, use decoy to capture animal)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.65
Salient(hunter, use decoy to capture animal)
Evidence: 0.39
¬ Salient(hunter, kill animal)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.08
Plausible(hunter, use decoy to capture animal)
Evidence: 0.15
¬ Plausible(hunter, kill animal)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.65
Remarkable(hunter, use decoy to capture animal)
Evidence: 0.51
¬ Remarkable(hunter, kill animal)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.58
Typical(hunter, use decoy to capture animal)
Evidence: 0.52
¬ Typical(hunter, kill animal)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.65
Salient(hunter, use decoy to capture animal)
Evidence: 0.58
¬ Typical(hunter, use decoy to capture animal)
Evidence: 0.65
¬ Remarkable(hunter, use decoy to capture animal)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.08
Plausible(hunter, use decoy to capture animal)
Evidence: 0.58
¬ Typical(hunter, use decoy to capture animal)

Typicality and Rermarkability incompatibility between a parent and a child

0.17
Rule weight: 0.51
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.65
¬ Remarkable(hunter, use decoy to capture animal)
Evidence: 0.86
¬ Typical(man, hunt animal)

Typicality inheritance from parent to child

0.24
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.77
Evidence: 0.58
Typical(hunter, use decoy to capture animal)
Evidence: 0.86
¬ Typical(man, hunt animal)