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if person be hurt he
:
become angry
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
become angry
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.15
Rule weight:
0.28
Evidence weight:
0.52
Similarity weight:
1.00
Evidence:
0.45
Plausible(
if person be hurt he
,
become angry
)
⋁
Evidence:
0.87
¬ Salient(
if person be hurt he
,
become angry
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.87
Salient(
if person be hurt he
,
become angry
)
⋁
Evidence:
0.26
¬ Typical(
if person be hurt he
,
become angry
)
⋁
Evidence:
0.87
¬ Remarkable(
if person be hurt he
,
become angry
)
Typical implies Plausible
0.41
Rule weight:
0.48
Evidence weight:
0.86
Similarity weight:
1.00
Evidence:
0.45
Plausible(
if person be hurt he
,
become angry
)
⋁
Evidence:
0.26
¬ Typical(
if person be hurt he
,
become angry
)