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if your team be lose
:
wants to score homer
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
wants to score homer
1.00
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.05
Rule weight:
0.28
Evidence weight:
0.18
Similarity weight:
1.00
Evidence:
0.13
Plausible(
if your team be lose
,
wants to score homer
)
⋁
Evidence:
0.95
¬ Salient(
if your team be lose
,
wants to score homer
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.95
Salient(
if your team be lose
,
wants to score homer
)
⋁
Evidence:
0.06
¬ Typical(
if your team be lose
,
wants to score homer
)
⋁
Evidence:
0.94
¬ Remarkable(
if your team be lose
,
wants to score homer
)
Typical implies Plausible
0.45
Rule weight:
0.48
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.13
Plausible(
if your team be lose
,
wants to score homer
)
⋁
Evidence:
0.06
¬ Typical(
if your team be lose
,
wants to score homer
)