if your team be lose: wants to score homer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
wants to score homer 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.05
Rule weight: 0.28
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.13
Plausible(if your team be lose, wants to score homer)
Evidence: 0.95
¬ Salient(if your team be lose, wants to score homer)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Salient(if your team be lose, wants to score homer)
Evidence: 0.06
¬ Typical(if your team be lose, wants to score homer)
Evidence: 0.94
¬ Remarkable(if your team be lose, wants to score homer)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.13
Plausible(if your team be lose, wants to score homer)
Evidence: 0.06
¬ Typical(if your team be lose, wants to score homer)