infection: hurt at night

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents etiology
Weight: 0.65
, blood transfusion
Weight: 0.65
, disease
Weight: 0.65
, surgical procedure
Weight: 0.64
Siblings lyme disease
Weight: 0.81
, pelvic inflammatory disease
Weight: 0.77
, infective endocarditis
Weight: 0.77
, gastroenteritis
Weight: 0.76
, candidiasis
Weight: 0.76

Related properties

Property Similarity
hurt at night 1.00
hurt 0.89
get at night 0.85
be worse at night 0.85
be caused from deer walking at night 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(infection, hurt at night)
Evidence: 0.18
¬ Remarkable(gastroenteritis, be worse at night)
0.08
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.57
¬ Remarkable(infection, hurt at night)
Evidence: 0.32
¬ Remarkable(lyme disease, be caused from deer walking at night)
0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.57
¬ Remarkable(infection, hurt at night)
Evidence: 0.83
¬ Remarkable(gastroenteritis, hurt)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.83
Remarkable(gastroenteritis, hurt)
Evidence: 0.52
¬ Plausible(gastroenteritis, hurt)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.18
Remarkable(gastroenteritis, be worse at night)
Evidence: 0.30
¬ Plausible(gastroenteritis, be worse at night)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.32
Remarkable(lyme disease, be caused from deer walking at night)
Evidence: 0.73
¬ Plausible(lyme disease, be caused from deer walking at night)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.98
¬ Salient(infection, hurt at night)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.98
Typical(infection, hurt at night)
Evidence: 0.14
¬ Typical(infection, hurt)
0.75
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.89
Evidence: 0.98
Salient(infection, hurt at night)
Evidence: 0.56
¬ Salient(infection, hurt)
0.74
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.33
¬ Plausible(infection, hurt)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.98
Salient(infection, hurt at night)
Evidence: 0.57
¬ Salient(infection, get at night)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.98
Typical(infection, hurt at night)
Evidence: 0.80
¬ Typical(infection, get at night)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Salient(infection, hurt at night)
Evidence: 0.68
¬ Salient(infection, be worse at night)
0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.98
Typical(infection, hurt at night)
Evidence: 0.87
¬ Typical(infection, be worse at night)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.64
¬ Plausible(infection, get at night)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.73
¬ Plausible(infection, be worse at night)
0.62
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.57
Remarkable(infection, hurt at night)
Evidence: 0.35
¬ Remarkable(infection, get at night)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.85
Evidence: 0.57
Remarkable(infection, hurt at night)
Evidence: 0.36
¬ Remarkable(infection, be worse at night)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.57
Remarkable(infection, hurt at night)
Evidence: 0.91
¬ Remarkable(infection, hurt)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.98
Salient(infection, hurt at night)
Evidence: 0.98
¬ Typical(infection, hurt at night)
Evidence: 0.57
¬ Remarkable(infection, hurt at night)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Plausible(infection, hurt at night)
Evidence: 0.98
¬ Typical(infection, hurt at night)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.57
¬ Remarkable(infection, hurt at night)
Evidence: 0.42
¬ Typical(gastroenteritis, hurt)
0.08
Rule weight: 0.14
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.57
¬ Remarkable(infection, hurt at night)
Evidence: 0.56
¬ Typical(gastroenteritis, be worse at night)
0.05
Rule weight: 0.14
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.57
¬ Remarkable(infection, hurt at night)
Evidence: 0.89
¬ Typical(lyme disease, be caused from deer walking at night)