ingress: make money

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents issue
Weight: 0.51
, problem
Weight: 0.44
, game
Weight: 0.43
, time
Weight: 0.39
Siblings erosion
Weight: 0.30
, compatibility
Weight: 0.30
, fragmentation
Weight: 0.30
, stratification
Weight: 0.30
, incorporation
Weight: 0.30

Related properties

Property Similarity
make money 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.65
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.77
Plausible(game, make money)
Evidence: 0.08
¬ Typical(ingress, make money)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.25
Plausible(ingress, make money)
Evidence: 0.77
¬ Plausible(game, make money)

Remarkability exclusitivity betweem a parent and a child

0.10
Rule weight: 0.58
Evidence weight: 0.18
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(ingress, make money)
Evidence: 0.93
¬ Remarkable(game, make money)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.77
Plausible(game, make money)
Evidence: 0.88
Remarkable(ingress, make money)
Evidence: 0.25
¬ Plausible(ingress, make money)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.25
Plausible(ingress, make money)
Evidence: 0.43
¬ Salient(ingress, make money)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.43
Salient(ingress, make money)
Evidence: 0.08
¬ Typical(ingress, make money)
Evidence: 0.88
¬ Remarkable(ingress, make money)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.25
Plausible(ingress, make money)
Evidence: 0.08
¬ Typical(ingress, make money)

Typicality and Rermarkability incompatibility between a parent and a child

0.20
Rule weight: 0.51
Evidence weight: 0.39
Similarity weight: 1.00
Evidence: 0.88
¬ Remarkable(ingress, make money)
Evidence: 0.69
¬ Typical(game, make money)

Typicality inheritance from parent to child

0.17
Rule weight: 0.48
Evidence weight: 0.36
Similarity weight: 1.00
Evidence: 0.08
Typical(ingress, make money)
Evidence: 0.69
¬ Typical(game, make money)