injury: be at live thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents blow
Weight: 0.64
, pain
Weight: 0.63
, tragedy
Weight: 0.60
, cause
Weight: 0.60
Siblings knee
Weight: 0.70
, mental illness
Weight: 0.69
, wrist
Weight: 0.68
, chest pain
Weight: 0.67
, concussion
Weight: 0.67

Related properties

Property Similarity
be at live thing 1.00
be experience by live creature 0.77
wants to know if you healthy 0.75
be at your arse at work 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.28
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.75
Evidence: 0.21
Plausible(pain, wants to know if you healthy)
Evidence: 0.56
¬ Typical(injury, be at live thing)
0.28
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.77
Evidence: 0.18
Plausible(pain, be experience by live creature)
Evidence: 0.56
¬ Typical(injury, be at live thing)
0.26
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.75
Evidence: 0.15
Plausible(pain, be at your arse at work)
Evidence: 0.56
¬ Typical(injury, be at live thing)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.21
Plausible(injury, be at live thing)
Evidence: 0.15
¬ Plausible(pain, be at your arse at work)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.21
Plausible(injury, be at live thing)
Evidence: 0.18
¬ Plausible(pain, be experience by live creature)
0.06
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.21
Plausible(injury, be at live thing)
Evidence: 0.21
¬ Plausible(pain, wants to know if you healthy)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.26
¬ Remarkable(injury, be at live thing)
Evidence: 0.14
¬ Remarkable(pain, be experience by live creature)
0.40
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.26
¬ Remarkable(injury, be at live thing)
Evidence: 0.25
¬ Remarkable(pain, be at your arse at work)
0.40
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.26
¬ Remarkable(injury, be at live thing)
Evidence: 0.26
¬ Remarkable(pain, wants to know if you healthy)

Remarkability from parent implausibility

0.28
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.18
Plausible(pain, be experience by live creature)
Evidence: 0.26
Remarkable(injury, be at live thing)
Evidence: 0.21
¬ Plausible(injury, be at live thing)
0.28
Rule weight: 0.42
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.21
Plausible(pain, wants to know if you healthy)
Evidence: 0.26
Remarkable(injury, be at live thing)
Evidence: 0.21
¬ Plausible(injury, be at live thing)
0.27
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.15
Plausible(pain, be at your arse at work)
Evidence: 0.26
Remarkable(injury, be at live thing)
Evidence: 0.21
¬ Plausible(injury, be at live thing)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.21
Plausible(injury, be at live thing)
Evidence: 0.38
¬ Salient(injury, be at live thing)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.38
Salient(injury, be at live thing)
Evidence: 0.56
¬ Typical(injury, be at live thing)
Evidence: 0.26
¬ Remarkable(injury, be at live thing)

Typical implies Plausible

0.27
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.21
Plausible(injury, be at live thing)
Evidence: 0.56
¬ Typical(injury, be at live thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.26
¬ Remarkable(injury, be at live thing)
Evidence: 0.58
¬ Typical(pain, wants to know if you healthy)
0.32
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.26
¬ Remarkable(injury, be at live thing)
Evidence: 0.73
¬ Typical(pain, be experience by live creature)
0.32
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.26
¬ Remarkable(injury, be at live thing)
Evidence: 0.67
¬ Typical(pain, be at your arse at work)

Typicality inheritance from parent to child

0.27
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.56
Typical(injury, be at live thing)
Evidence: 0.58
¬ Typical(pain, wants to know if you healthy)
0.26
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.56
Typical(injury, be at live thing)
Evidence: 0.67
¬ Typical(pain, be at your arse at work)
0.25
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.56
Typical(injury, be at live thing)
Evidence: 0.73
¬ Typical(pain, be experience by live creature)