integer: be used in programming

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents rational number
Weight: 0.60
, thing
Weight: 0.53
, operation
Weight: 0.52
, variable
Weight: 0.51
, string
Weight: 0.51
Siblings irrational number
Weight: 0.49
, parameter
Weight: 0.32
, amplitude
Weight: 0.32
, vector
Weight: 0.31
, syntax
Weight: 0.31

Related properties

Property Similarity
be used in programming 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.94
Plausible(integer, be used in programming)
Evidence: 0.80
¬ Salient(integer, be used in programming)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.80
Salient(integer, be used in programming)
Evidence: 0.49
¬ Typical(integer, be used in programming)
Evidence: 0.79
¬ Remarkable(integer, be used in programming)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Plausible(integer, be used in programming)
Evidence: 0.49
¬ Typical(integer, be used in programming)