interface: be used in c #

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents design
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, electronic device
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, network device
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, issue
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Siblings touchscreen
Weight: 0.67
, remote control
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, monitor
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Related properties

Property Similarity
be used in c # 1.00
is important c 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.32
Plausible(interface, be used in c #)
Evidence: 0.48
¬ Salient(interface, be used in c #)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.85
Remarkable(interface, be used in c #)
Evidence: 0.65
¬ Remarkable(interface, is important c)
0.41
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.48
Salient(interface, be used in c #)
Evidence: 0.89
¬ Salient(interface, is important c)
0.33
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.89
Evidence: 0.32
Plausible(interface, be used in c #)
Evidence: 0.83
¬ Plausible(interface, is important c)
0.21
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.89
Evidence: 0.15
Typical(interface, be used in c #)
Evidence: 0.85
¬ Typical(interface, is important c)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.48
Salient(interface, be used in c #)
Evidence: 0.15
¬ Typical(interface, be used in c #)
Evidence: 0.85
¬ Remarkable(interface, be used in c #)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.32
Plausible(interface, be used in c #)
Evidence: 0.15
¬ Typical(interface, be used in c #)