intersection: be at car

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.66
, area
Weight: 0.63
, junction
Weight: 0.62
, pedestrian
Weight: 0.60
Siblings traffic light
Weight: 0.70
, stoplight
Weight: 0.38
, driveway
Weight: 0.34
, sidewalk
Weight: 0.34
, south park
Weight: 0.34

Related properties

Property Similarity
be at car 1.00
be used to car 0.98
be used to person not car and truck 0.90
be used to drive car on 0.89
stop car 0.88
be used to park car 0.87
be used to motor vehicle 0.86
be used to work on your car 0.85
be used to truck 0.82
be used to play with scooter 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.22
¬ Remarkable(driveway, be at car)
0.12
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.46
¬ Remarkable(driveway, be used to car)
0.12
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.90
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.19
¬ Remarkable(sidewalk, be used to person not car and truck)
0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.15
¬ Remarkable(traffic light, stop car)
0.11
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.35
¬ Remarkable(driveway, be used to drive car on)
0.11
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.41
¬ Remarkable(driveway, be used to work on your car)
0.11
Rule weight: 0.13
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.65
¬ Remarkable(driveway, be used to motor vehicle)
0.11
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.80
¬ Remarkable(driveway, be used to park car)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.36
¬ Remarkable(sidewalk, be used to play with scooter)
0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.69
¬ Remarkable(driveway, be used to truck)

Remarkability from sibling implausibility

0.53
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.98
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.46
Remarkable(driveway, be used to car)
Evidence: 0.22
¬ Plausible(driveway, be used to car)
0.51
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.22
Remarkable(driveway, be at car)
Evidence: 0.24
¬ Plausible(driveway, be at car)
0.50
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.80
Remarkable(driveway, be used to park car)
Evidence: 0.22
¬ Plausible(driveway, be used to park car)
0.49
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.35
Remarkable(driveway, be used to drive car on)
Evidence: 0.15
¬ Plausible(driveway, be used to drive car on)
0.48
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.65
Remarkable(driveway, be used to motor vehicle)
Evidence: 0.23
¬ Plausible(driveway, be used to motor vehicle)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.69
Remarkable(driveway, be used to truck)
Evidence: 0.18
¬ Plausible(driveway, be used to truck)
0.46
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.41
Remarkable(driveway, be used to work on your car)
Evidence: 0.18
¬ Plausible(driveway, be used to work on your car)
0.46
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.15
Remarkable(traffic light, stop car)
Evidence: 0.18
¬ Plausible(traffic light, stop car)
0.46
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.90
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.19
Remarkable(sidewalk, be used to person not car and truck)
Evidence: 0.24
¬ Plausible(sidewalk, be used to person not car and truck)
0.45
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.36
Remarkable(sidewalk, be used to play with scooter)
Evidence: 0.13
¬ Plausible(sidewalk, be used to play with scooter)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.13
¬ Salient(intersection, be at car)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.13
Salient(intersection, be at car)
Evidence: 0.77
¬ Typical(intersection, be at car)
Evidence: 0.10
¬ Remarkable(intersection, be at car)

Typical implies Plausible

0.17
Rule weight: 0.48
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.16
Plausible(intersection, be at car)
Evidence: 0.77
¬ Typical(intersection, be at car)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.53
¬ Typical(driveway, be at car)
0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.98
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.46
¬ Typical(driveway, be used to car)
0.12
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.56
¬ Typical(sidewalk, be used to person not car and truck)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.59
¬ Typical(driveway, be used to drive car on)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.35
¬ Typical(driveway, be used to park car)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.63
¬ Typical(traffic light, stop car)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.40
¬ Typical(driveway, be used to motor vehicle)
0.11
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.53
¬ Typical(driveway, be used to work on your car)
0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.45
¬ Typical(driveway, be used to truck)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.10
¬ Remarkable(intersection, be at car)
Evidence: 0.64
¬ Typical(sidewalk, be used to play with scooter)