jackpot: be rigged like crazy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents game
Weight: 0.52
, prize
Weight: 0.51
, thing
Weight: 0.47
, program
Weight: 0.45
Siblings lottery
Weight: 0.32
, chess game
Weight: 0.31
, bonus
Weight: 0.31
, purse
Weight: 0.31
, roulette
Weight: 0.31

Related properties

Property Similarity
be rigged like crazy 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.42
Plausible(jackpot, be rigged like crazy)
Evidence: 0.41
¬ Salient(jackpot, be rigged like crazy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.41
Salient(jackpot, be rigged like crazy)
Evidence: 0.43
¬ Typical(jackpot, be rigged like crazy)
Evidence: 0.53
¬ Remarkable(jackpot, be rigged like crazy)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.42
Plausible(jackpot, be rigged like crazy)
Evidence: 0.43
¬ Typical(jackpot, be rigged like crazy)