jasper: change bella 's mood

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gem
Weight: 0.57
, material
Weight: 0.56
, name
Weight: 0.54
, stone
Weight: 0.53
, artist
Weight: 0.52
Siblings opal
Weight: 0.35
, ruby
Weight: 0.34
, garnet
Weight: 0.34
, peridot
Weight: 0.34
, granite
Weight: 0.34

Related properties

Property Similarity
change bella 's mood 1.00
control bella 's mood 0.95
use on bella 0.88
kill bella 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.68
Plausible(jasper, change bella 's mood)
Evidence: 0.21
¬ Salient(jasper, change bella 's mood)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.68
Plausible(jasper, change bella 's mood)
Evidence: 0.12
¬ Plausible(jasper, kill bella)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.48
Typical(jasper, change bella 's mood)
Evidence: 0.15
¬ Typical(jasper, use on bella)
0.68
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.95
Evidence: 0.15
Remarkable(jasper, change bella 's mood)
Evidence: 0.19
¬ Remarkable(jasper, control bella 's mood)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.68
Plausible(jasper, change bella 's mood)
Evidence: 0.28
¬ Plausible(jasper, use on bella)
0.67
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.95
Evidence: 0.21
Salient(jasper, change bella 's mood)
Evidence: 0.22
¬ Salient(jasper, control bella 's mood)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.21
Salient(jasper, change bella 's mood)
Evidence: 0.13
¬ Salient(jasper, kill bella)
0.65
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.15
Remarkable(jasper, change bella 's mood)
Evidence: 0.13
¬ Remarkable(jasper, kill bella)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.68
Plausible(jasper, change bella 's mood)
Evidence: 0.65
¬ Plausible(jasper, control bella 's mood)
0.64
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.95
Evidence: 0.48
Typical(jasper, change bella 's mood)
Evidence: 0.41
¬ Typical(jasper, control bella 's mood)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.48
Typical(jasper, change bella 's mood)
Evidence: 0.35
¬ Typical(jasper, kill bella)
0.51
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.88
Evidence: 0.21
Salient(jasper, change bella 's mood)
Evidence: 0.40
¬ Salient(jasper, use on bella)
0.24
Rule weight: 0.85
Evidence weight: 0.32
Similarity weight: 0.88
Evidence: 0.15
Remarkable(jasper, change bella 's mood)
Evidence: 0.80
¬ Remarkable(jasper, use on bella)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.21
Salient(jasper, change bella 's mood)
Evidence: 0.48
¬ Typical(jasper, change bella 's mood)
Evidence: 0.15
¬ Remarkable(jasper, change bella 's mood)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.68
Plausible(jasper, change bella 's mood)
Evidence: 0.48
¬ Typical(jasper, change bella 's mood)