jasper: die in 100

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents gem
Weight: 0.57
, material
Weight: 0.56
, name
Weight: 0.54
, stone
Weight: 0.53
, artist
Weight: 0.52
Siblings opal
Weight: 0.35
, ruby
Weight: 0.34
, garnet
Weight: 0.34
, peridot
Weight: 0.34
, granite
Weight: 0.34

Related properties

Property Similarity
die in 100 1.00
die breaking 0.82
kill in 100 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.23
Plausible(jasper, die in 100)
Evidence: 0.18
¬ Salient(jasper, die in 100)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.15
Remarkable(jasper, die in 100)
Evidence: 0.22
¬ Remarkable(jasper, die breaking)
0.56
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.82
Evidence: 0.18
Salient(jasper, die in 100)
Evidence: 0.25
¬ Salient(jasper, die breaking)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.15
Remarkable(jasper, die in 100)
Evidence: 0.20
¬ Remarkable(jasper, kill in 100)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.18
Salient(jasper, die in 100)
Evidence: 0.22
¬ Salient(jasper, kill in 100)
0.52
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.23
Plausible(jasper, die in 100)
Evidence: 0.33
¬ Plausible(jasper, die breaking)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.82
Evidence: 0.51
Typical(jasper, die in 100)
Evidence: 0.54
¬ Typical(jasper, die breaking)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.23
Plausible(jasper, die in 100)
Evidence: 0.28
¬ Plausible(jasper, kill in 100)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.51
Typical(jasper, die in 100)
Evidence: 0.51
¬ Typical(jasper, kill in 100)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.18
Salient(jasper, die in 100)
Evidence: 0.51
¬ Typical(jasper, die in 100)
Evidence: 0.15
¬ Remarkable(jasper, die in 100)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.23
Plausible(jasper, die in 100)
Evidence: 0.51
¬ Typical(jasper, die in 100)