jax: get killed

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.50
, place
Weight: 0.46
, champion
Weight: 0.46
, team
Weight: 0.45
, character
Weight: 0.44
Siblings sherlock holmes
Weight: 0.31
, florence
Weight: 0.31
, mcdonalds
Weight: 0.31
, hey
Weight: 0.31
, charlie
Weight: 0.31

Related properties

Property Similarity
get killed 1.00
is killed 0.97
have kill 0.77
have die 0.77
want kill 0.76
want juice dead 0.76
think chinese killed tara 0.76
die 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.47
Rule weight: 0.66
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.87
Plausible(thing, have die)
Evidence: 0.54
¬ Typical(jax, get killed)

Plausibility inheritance from parent to child

0.03
Rule weight: 0.09
Evidence weight: 0.36
Similarity weight: 0.77
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.87
¬ Plausible(thing, have die)

Remarkability exclusitivity betweem a parent and a child

0.39
Rule weight: 0.58
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.17
¬ Remarkable(jax, get killed)
Evidence: 0.69
¬ Remarkable(thing, have die)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.87
Plausible(thing, have die)
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.27
¬ Plausible(jax, get killed)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.20
¬ Salient(jax, get killed)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.14
¬ Remarkable(jax, is killed)
0.73
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.16
¬ Salient(jax, is killed)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.18
¬ Plausible(jax, is killed)
0.66
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.97
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.46
¬ Typical(jax, is killed)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.11
¬ Plausible(jax, die)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.13
¬ Salient(jax, die)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.14
¬ Remarkable(jax, die)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.19
¬ Plausible(jax, have die)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.18
¬ Salient(jax, have die)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.18
¬ Remarkable(jax, have die)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.34
¬ Typical(jax, die)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.44
¬ Typical(jax, have die)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.27
¬ Salient(jax, have kill)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.28
¬ Remarkable(jax, have kill)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.51
¬ Typical(jax, have kill)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.33
¬ Plausible(jax, have kill)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.32
¬ Remarkable(jax, want kill)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.37
¬ Remarkable(jax, think chinese killed tara)
0.44
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.72
¬ Typical(jax, want kill)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.43
¬ Salient(jax, want kill)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.17
Remarkable(jax, get killed)
Evidence: 0.43
¬ Remarkable(jax, want juice dead)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.54
¬ Plausible(jax, want kill)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.86
¬ Typical(jax, think chinese killed tara)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.87
¬ Typical(jax, want juice dead)
0.31
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.71
¬ Plausible(jax, think chinese killed tara)
0.30
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.67
¬ Salient(jax, think chinese killed tara)
0.29
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.76
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.76
¬ Plausible(jax, want juice dead)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.75
¬ Salient(jax, want juice dead)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.20
Salient(jax, get killed)
Evidence: 0.54
¬ Typical(jax, get killed)
Evidence: 0.17
¬ Remarkable(jax, get killed)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.27
Plausible(jax, get killed)
Evidence: 0.54
¬ Typical(jax, get killed)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.17
¬ Remarkable(jax, get killed)
Evidence: 0.98
¬ Typical(thing, have die)

Typicality inheritance from parent to child

0.20
Rule weight: 0.48
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.54
Typical(jax, get killed)
Evidence: 0.98
¬ Typical(thing, have die)