juggernaut: be picked in pub games

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents member
Weight: 0.42
, character
Weight: 0.41
, game
Weight: 0.40
, villain
Weight: 0.40
, force
Weight: 0.39
Siblings wizard
Weight: 0.29
, momentum
Weight: 0.28
, kingpin
Weight: 0.28
, superman
Weight: 0.28

Related properties

Property Similarity
be picked in pub games 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.64
Plausible(juggernaut, be picked in pub games)
Evidence: 0.54
¬ Salient(juggernaut, be picked in pub games)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.54
Salient(juggernaut, be picked in pub games)
Evidence: 0.81
¬ Typical(juggernaut, be picked in pub games)
Evidence: 0.31
¬ Remarkable(juggernaut, be picked in pub games)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.64
Plausible(juggernaut, be picked in pub games)
Evidence: 0.81
¬ Typical(juggernaut, be picked in pub games)