jump rope: be used to kill time

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents item
Weight: 0.60
, toy
Weight: 0.59
, exercise
Weight: 0.59
, rope
Weight: 0.58
, equipment
Weight: 0.58
Siblings trampoline
Weight: 0.32
, jumper cable
Weight: 0.32
, toy car
Weight: 0.32
, drop
Weight: 0.32
, parachute
Weight: 0.32

Related properties

Property Similarity
be used to kill time 1.00
be used to play time 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.12
Plausible(jump rope, be used to kill time)
Evidence: 0.59
¬ Salient(jump rope, be used to kill time)

Similarity expansion

0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.71
Typical(jump rope, be used to kill time)
Evidence: 0.58
¬ Typical(jump rope, be used to play time)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.59
Salient(jump rope, be used to kill time)
Evidence: 0.41
¬ Salient(jump rope, be used to play time)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.39
Remarkable(jump rope, be used to kill time)
Evidence: 0.64
¬ Remarkable(jump rope, be used to play time)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.12
Plausible(jump rope, be used to kill time)
Evidence: 0.66
¬ Plausible(jump rope, be used to play time)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.59
Salient(jump rope, be used to kill time)
Evidence: 0.71
¬ Typical(jump rope, be used to kill time)
Evidence: 0.39
¬ Remarkable(jump rope, be used to kill time)

Typical implies Plausible

0.18
Rule weight: 0.48
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.12
Plausible(jump rope, be used to kill time)
Evidence: 0.71
¬ Typical(jump rope, be used to kill time)